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-   -   Some stuff I didn't find on the modding wishlist (http://forum.shrapnelgames.com/showthread.php?t=39905)

Atreides July 31st, 2008 01:17 PM

Some stuff I didn\'t find on the modding wishlist
 
Perhaps they have been mentioned earlier and it was decided they couldnt be done?

In particular,
- Renaming, modding, adding, and deleting mercenary units
- Likewise, creating and deleting random events

Thanks in advance all, sorry if Im bringing up something thats already been discussed.

NTJedi July 31st, 2008 04:53 PM

Re: Some stuff I didn\'t find on the modding wishlist
 

I would love to add to the list of mercenaries.

Gandalf Parker July 31st, 2008 05:42 PM

Re: Some stuff I didn\'t find on the modding wishlist
 
Arent the pirates fairly unique? You could probably replace them safely with a mod. Arent some of the others unique?

As for random events, you can creatively do some of them with mod commands using a bug/feature. Changing a mod in midgame will affect units that are already in the game.

normalphil July 31st, 2008 09:28 PM

Re: Some stuff I didn\'t find on the modding wishlist
 
I would love to /edit/ the list of mercenaries.

HoneyBadger August 1st, 2008 12:39 AM

Re: Some stuff I didn\'t find on the modding wishlist
 
I wonder what people would pay for an Aboleth mind lord and a handful of slave trolls?

Sombre August 1st, 2008 06:31 AM

Re: Some stuff I didn\'t find on the modding wishlist
 
None of the mercenaries have the unique tag.


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