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Diplomacy............
Anyone have an effective way of shutting down a war(s)?? I need something that could/should work when I end up fighting 3+ races.
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Re: Diplomacy............
Kill/absorb all of them. Quickest way would probably be to concentrate attacks on the smallest of the three, and demand surrender each turn until they do... then the next smallest, then the next, etc. Kind of an exploit if you can get a surrender chain, when the score increase you get from one race makes you powerful enough to get a surrender from another, which makes you powerful enough to get a surrender from another...
But if you're determined to be diplomatic, give them gifts to make them happy, then try to get a treaty back. That won't work if you're MEE. |
Re: Diplomacy............
I only know two kinds of diplomacy.
GunBoat and Cowboy. That's all I need. Unless it is a dreaded Aquilae with Malfadorian racial techs in the Ultimate Mod I made... Then I just need some really really really fast engines. ------------------ HADRIAN T. AVENTINE admin@spaceempires.org Administrator | SpaceEmpires.org |
Re: Diplomacy............
Use the comms mimic Intel operation to sic 'em on one another.
------------------ SE4 Code: L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G- /SE4 Code Work out your code at http://www.sandman43.fsnet.co.uk/se4main.htm |
Re: Diplomacy............
sweet talk them for several turns, use the general message option, then send them a gift or two for a couple of turns, Resources or minor Tech that wouldn't hurt you by giving to them, then ask for trade agreement, sometimes they will ask you before you get a chance. Unless your MEE you have a chance to get an agreement and stop the war. Also try not to attack their planets or ships during this time of diplomacy. Some races will respond, others won't. If this doesn't work, then your only choices are glaze their planets and/or mimic them on each other..
just some ideas mac |
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