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-   -   Movement priority (http://forum.shrapnelgames.com/showthread.php?t=40372)

Beorne August 26th, 2008 12:50 PM

Movement priority
 
Army A moves from conquered province 1 on land to enemy province 2 on land.
Army B moves from conquered province 3 on water to enemy province 1 on land.

Who moves first?

For what I know the result should be random or quasi random. Is ths randomness affected by some factors like the size of the army or the water-land border?

Thanks.

ano August 26th, 2008 12:56 PM

Re: Movement priority
 
Nothing random here. They will never meet because normal movement occurs simultaneously unless they are moving to the same hostile province or towards each other

Beorne August 26th, 2008 01:06 PM

Re: Movement priority
 
Hey, playing for four years and learning this now ... thanks.

Herode August 26th, 2008 04:13 PM

Re: Movement priority
 
Hmmm, are you sure ? I don't remember any simultaneous moves in the game, I often saw such things as army B attacking and blocking army A (and more often if B is AI).

thejeff August 26th, 2008 04:19 PM

Re: Movement priority
 
If A attacks B and B attacks A, most likely one army will not move, both will fight in one of the provinces.
But if A attacks B and C attacks A, army A will always have left before army C arrives.

BesucherXia August 26th, 2008 08:04 PM

Re: Movement priority
 
A side question:
Something regarding movement from this changelog have caught my eyes:
http://ulm.illwinter.com/dom3/dom3progress.html

20th july
* Improved move order validation.

Has anyone idea what it could exactly mean?

chrispedersen August 26th, 2008 08:32 PM

Re: Movement priority
 
Quote:

Originally Posted by ano (Post 634224)
Nothing random here. They will never meet because normal movement occurs simultaneously unless they are moving to the same hostile province or towards each other

This is not true.

The chances of an intercept have to do with the size of the territory, and the size of the armies, among other things.

There is an entire tactic using commanders / scouts to intercept or prevent an enemy province.


1 --> 2
1 <-- 2

Several possibilities... Combat in 1, combat in 2, or they miss each other entirely and switch territories.

AreaOfEffect August 26th, 2008 10:57 PM

Re: Movement priority
 
In my experience, missing a confrontation between two armies heading for each other only happens when one of them flies. One should be careful to observe the means by which an army moves. Sailing and flying may very well act differently then normal movement.

konming August 26th, 2008 11:06 PM

Re: Movement priority
 
Quote:

Originally Posted by AreaOfEffect (Post 634379)
In my experience, missing a confrontation between two armies heading for each other only happens when one of them flies. One should be careful to observe the means by which an army moves. Sailing and flying may very well act differently then normal movement.

That is not true. In a game I am playing, my SC with attacked an enemy's province, while his mage with some calvaries counterattacked. Both armies are regular foot movement type. They bypass each other and fought in their destinations respectively.

AreaOfEffect August 26th, 2008 11:26 PM

Re: Movement priority
 
Quote:

Originally Posted by konming (Post 634381)
That is not true. In a game I am playing, my SC with attacked an enemy's province, while his mage with some calvaries counterattacked. Both armies are regular foot movement type. They bypass each other and fought in their destinations respectively.

Well, I did start by saying "in my experience". :) I do however believe that flying increases the chance of a bypass. Size of respective armies may also play a roll and would explain the case you described.


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