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-   -   LlamaServer patched to Dominions v3.23 (http://forum.shrapnelgames.com/showthread.php?t=40400)

llamabeast August 28th, 2008 12:41 PM

LlamaServer patched to Dominions v3.23
 
Okay, the LlamaServer is patched to the latest version of Dominions.

You don't need to worry about version conflicts. You can still take your current turns using v3.21, and they will work fine. Next turn you will find that you need to upgrade to v3.23 to be able to open your turn file, so at that point you'll be forced to upgrade.

One note: If you're also playing some non-LlamaServer games, you should check the host has upgraded before connecting with a v3.23 turn, otherwise you may crash their server. What you probably want to do in that case is copy your whole dominions3 folder, and only patch one of the copies. Then you can use the patched copy for LlamaServer games, and the unpatched copy for other games until they're also upgraded.

llamabeast November 10th, 2008 10:11 AM

Re: LlamaServer patched to Dominions v3.20
 
I've just updated the game to 3.21. The above is an old post I'm ingeniously reusing by changing the version numbers. :) So read that.

Bwaha November 10th, 2008 01:55 PM

Re: LlamaServer patched to Dominions v3.21
 
I have a question, is this is a beta patch? If not shouldn't it be termed 3.22? :confused:

WingedDog November 10th, 2008 02:03 PM

Re: LlamaServer patched to Dominions v3.21
 
2 llamabeast
Could you please send a "llamaserver e-mail" about new patch to everyone, as it seems that not every user of your server (alas :() visits this forum.

llamabeast November 10th, 2008 03:16 PM

Re: LlamaServer patched to Dominions v3.21
 
Bwaha - no, it's not a beta - the odd/even thing has been a bit inconsistent. Actually in this case the 3.21 patch was the one tested by the beta testers, but no significant problems were found so it's been released unchanged.

WingedDog - I don't think it matters. When they get their next turns they won't be able to open them without the new patch, and I'm sure everyone knows where to get it from.

llamabeast March 17th, 2009 04:27 PM

Re: LlamaServer patched to Dominions v3.21
 
Bumpy bump - reusing thread for the 3.23 patch.

DonCorazon March 17th, 2009 10:02 PM

Re: LlamaServer patched to Dominions v3.23
 
Not sure if it has anything to do with either the patch or recent llama ailments, but the EpicBattles game which til now has hosted smoothly just got the following message:

On trying to host Epic_Battles just now, Dominions crashed. This is not a LlamaServer issue, but rather Dominions itself crashed with a "Nagot gick fel" error...

lch March 18th, 2009 06:06 AM

Re: LlamaServer patched to Dominions v3.21
 
Quote:

Originally Posted by llamabeast (Post 680618)
Bumpy bump - reusing thread for the 3.23 patch.

Mac users beware, you'll be unable to play turns from now on unless there's a 3.23 update for the Mac. Maybe the llamaserver should refrain from hosting until this is sorted out.

Quote:

Originally Posted by DonCorazon (Post 680705)
On trying to host Epic_Battles just now, Dominions crashed. This is not a LlamaServer issue, but rather Dominions itself crashed with a "Nagot gick fel" error...

Somebody has reported crashes with games that use CBM. Something about items, or so.

llamabeast March 18th, 2009 06:09 AM

Re: LlamaServer patched to Dominions v3.23
 
Oh, it was item related, yeah. I'll see if I can reproduce it later.

If that's the case it's going to be quite a killer!

As for macs, I'll let individual game admins sort it out. Presumably players with macs will actually speak up.

TheDemon March 18th, 2009 03:45 PM

Re: LlamaServer patched to Dominions v3.23
 
Quote:

Originally Posted by DonCorazon (Post 680705)
Not sure if it has anything to do with either the patch or recent llama ailments, but the EpicBattles game which til now has hosted smoothly just got the following message:

On trying to host Epic_Battles just now, Dominions crashed. This is not a LlamaServer issue, but rather Dominions itself crashed with a "Nagot gick fel" error...

I don't know what this is specific to, but it happens during turn generation in the "Loading mods" part. I am hosting via network a CBM game right now and it crashed in turn generation with good ol' "Nagot gick fel" (literally "Something went wrong") and the more helpful "kv: bad item mt0"

Not sure if this is CBM related or not but most people aren't having any problems genning turns for CBM games. So it shouldn't affect too many people.


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