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Displaying modifers?
Some weapons- like Wave Motion Guns and my Captial Ship Rockets- have built in +/- to hit chances.
The problem is, SE4 doesn't display these! Is there any way, aside from editing the decription of each component, to display these modifers? Phoenix-D |
Re: Displaying modifers?
There is a work-around. Give the weapon an ability that doesn't do anything for a component. Supply Generation, for example. Then write in the bonus to hit for the ability description. It will then appear in the component description window as an ability. This is what I put in the Ripper Beam.
Number of Abilities := 1 Ability 1 Type := Supply Generation Ability 1 Descr := +20% bonus to hit. Ability 1 Val 1 := 0 Ability 1 Val 2 := 0 This does still require editing each component, of course. There is no option in the game to display modifiers. It would be a good suggestion to throw on the heap with all the others. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif [This message has been edited by Baron Munchausen (edited 02 September 2001).] |
Re: Displaying modifers?
See P&N; I've had accuracy bonuses marked using "phased shield generation, amount = 0" for quite a while.
You could copy it if you wish. |
Re: Displaying modifers?
Thanks, I'll do that.
Phoenix-D |
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