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Smoke vs buildings
Can you use smoke munitions to set fire to buildings in the game?
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Re: Smoke vs buildings
nope.Try using a flamethrower.
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Re: Smoke vs buildings
Damn. My cunning plan to smoke out the Chechens has been foiled. :D
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Re: Smoke vs buildings
Using flame rockets Can prove to be effective
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Re: Smoke vs buildings
Yep, in the game the smoke ammo cannot start fires. In real life it sometimes can, though: when I was in military on one exercise a smoke canister chucked by one officer started a small fire in a dry forest - luckily some guys in my squad quickly spotted it and managed to extinguish it.
However, most HE rounds of any significant size can start fires: mortar and artillery shells, tank main gun rounds, RPG/bazooka/recoilless rifle rounds, satchel charges and so on. Also, don't really expect the fire to drive away any dug in enemy - though it can cause pinning. Griefbringer |
Re: Smoke vs buildings
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Re: Smoke vs buildings
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Or take up positions and wait for your smoke to clear. |
Re: Smoke vs buildings
Thanks for your replies.
I asked the question because I vaguely remember reading somewhere that the Russians used smoke shells (which are incendiary by nature) to set fire to buildings during the Chechnya War, especially during the Battle of Groznyy - which I played as a random battle the other day. As it was, I was able to suppress the Chechens with ‘shmel’/artillery/rocket fire (and tank fire from a safe distance) and then attack their buildings with infantry protected by smoke screens. P.S. I can’t remember where I read about the smoke shells being used as incendiaries and so I’m not sure whether it was true or not. |
Re: Smoke vs buildings
now i see, skirmisher's right, the ten year old code limits what can be done
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Re: Smoke vs buildings
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