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Bug in Breen and Trekos
Probably you've seen it too. Sometimes when generating a new game, the SE4 crashes showing a range check error or something like that.
The error appeared during the "Player placement in progress..." The error was surely generated by a randomly picked shipset, but I couldn't know which one. After many hours of testing all my installed shipsets (total of 108) I pinpointed the problem to your Breen and Trekos shipsets, and then it took me a while to discover what the error was. It's a simple spelling mistake in the AI_General files, you put "Gas" in Planet Type, when you should have put "Gas Giant" It seems that misspelling the planet type makes SE4 try to assign them a planet that does not exist, thus generating an error. And it is a very annoying error since it happens after you carefully configured your new game and before you can save the game. Atrocities, please correct |
Re: Bug in Breen and Trekos
Been fixed in the latest Version I hope. Sorry about that. My AI skills are not all that great.
------------------ "We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Captain Picard STNG New Age Ship Yards |
Re: Bug in Breen and Trekos
Ooops, Sorry, missed that Gas Giant one. Fixed now. Thanks a ton Andrés http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
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