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-   -   HARM - too weak in penetration? (http://forum.shrapnelgames.com/showthread.php?t=41085)

Moon Pine November 1st, 2008 12:42 AM

HARM - too weak in penetration?
 
:doh:Just found that the HARM's off-map attack was too hard to penetrate a SP-SAM or SPAA gun, even the M2A2 or chinese HQ-7 though its penetration rate was 10 :doh:
Seems ridiculous:sick:
Is it designed like that or just my bad luck?

Marek_Tucan November 1st, 2008 02:55 AM

Re: HARM - too weak in penetration?
 
Bear in mind HARM isn't armor-piercing weapon, it has a fragmentation warhead designed to cut radars to shreds.

Listy November 1st, 2008 04:47 AM

Re: HARM - too weak in penetration?
 
Take a SEAD aircraft with PGM's as its secondary weapon. That's allot more deadly than it sounds. the ARM code attracts the ARM to the hex with the Radar in, then the PGM attacks the same hex. I've seen these attacks come in at extreme angles.

Suhiir November 1st, 2008 12:57 PM

Re: HARM - too weak in penetration?
 
In the process of my redesign on the USMC OOB (#13) this is one of the things I did.
Made sure SEAD aircraft had some sort of secondary weapon to actually kill (usually) the target their ARM fired on.
Seems to work fairly well :)

PanzerBob November 1st, 2008 04:25 PM

Re: HARM - too weak in penetration?
 
Quote:

Originally Posted by Listy (Post 649677)
Take a SEAD aircraft with PGM's as its secondary weapon. That's allot more deadly than it sounds. the ARM code attracts the ARM to the hex with the Radar in, then the PGM attacks the same hex. I've seen these attacks come in at extreme angles.

Unless I'm stuck point wise, I always buy SEAD with secondary strike weapons, certainly increases your chances of success.

Bob out:D

Moon Pine November 4th, 2008 08:31 PM

HARM - too weak in penetration?
 
:( Just noticed there's no problem for the harm to hit but the chance for it to penetrate a SPAA or SPSAM was too low.
:( The munition of aircrafts couldn't be replenished, it's really annoying.
Would the unpenetrating hit destroy the AA's radar?:confused:

Moon Pine November 5th, 2008 05:38 AM

Re: HARM - too weak in penetration?
 
Quote:

Bear in mind HARM isn't armor-piercing weapon, it has a fragmentation warhead designed to cut radars to shreds.
You mean the unpenetrated hit could still take apart the AA radar and decrease the AA fire control of the target unit?

Companion November 5th, 2008 07:30 AM

Re: HARM - too weak in penetration?
 
Quote:

Originally Posted by Moon Pine (Post 650466)
Quote:

Bear in mind HARM isn't armor-piercing weapon, it has a fragmentation warhead designed to cut radars to shreds.
You mean the unpenetrated hit could still take apart the AA radar and decrease the AA fire control of the target unit?

Actaully, HARM hit will not merely decrease the target's fire control value; FC will drop to zero.

But since the target is not totally destroyed, it can still shoot albeit with very low accuracy.

Koh November 5th, 2008 07:57 AM

Re: HARM - too weak in penetration?
 
Ok this is slightly off topic, but sometimes I've seen the message "radar shuts down", which obviously makes the missile miss almost certainly. My question here is, how long will it take for the radar to go back online. Next turn? Never? Instantly?

Mobhack November 5th, 2008 08:01 AM

Re: HARM - too weak in penetration?
 
Quote:

Originally Posted by Koh (Post 650477)
Ok this is slightly off topic, but sometimes I've seen the message "radar shuts down", which obviously makes the missile miss almost certainly. My question here is, how long will it take for the radar to go back online. Next turn? Never? Instantly?

The next turn, if it is a shut-down and not a radar KO result.

So any following strike planes will get a bye from radar-directed AAA from that launcher this turn.

Cheers
Andy


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