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-   -   Riot Control for Neutral Races (Summary) (http://forum.shrapnelgames.com/showthread.php?t=4126)

Captin September 10th, 2001 09:33 PM

Riot Control for Neutral Races (Summary)
 
Riot Control for Neutrals.
Thx to everyone. So here is the plan, I will report back when I see how it goes.

1. I have 22 rioting planets. Lets assume they are all at 100 for happiness
2. Turn one - break Trade Treaty (-100, but limited to -20 for one turn). All colonies at 80
3. Turn two - Offer non-intercourse treaty (-100, but limited to -20 for one turn) All colonies at 60.
4. Turn three - now that I can get some production (angry), I will build 5 troops on each. (-10 per turn just in case)
5. Turn four - Get troops or something else to planets that have additional problems such as enemy in system.

INFORMATION GLEANED FROM THIS FORUM
A. Population happiness levels are:
75-100 riot
60-74 angry
45-59 unhappy
30-44 indifferent
15-29 happy
0-14 jubiliant

B. "from the .txt file for neutral
The only 'postive' modifiers for neutrals:
New Treaty Non Intercourse= -100
New Treaty None (Break Treaty)= -100
Our Troops on Planet= -2"

C. Limited to a 20% Change in one turn.

Captin September 11th, 2001 04:34 PM

Re: Riot Control for Neutral Races (Summary)
 
Actually had 38 planets rioting. Followed the steps listed and was down to 2 riots after 3 turns. I did not attack anyone during these turns either.

Still have some riots later in the game, from 2-11 planets.


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