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Dominion Spread Utility: Questions
Hey everyone. I'm currently writing a utility to simulate the spread of dominion. The one scenario I'm undertaking right now is lowering enemy dominion while sieging their capital.
I'll have some Java classes up in the next few days, but I wanted to state some assumptions and ask some questions here. Assumptions 1) Dominion spread (both temple checks and preaching) works exactly as it states in the manual. 2) If a temple check results in a dominion gain, and that gain does not happen in the province that contains the source of the temple check, the gain cannot happen in that province. (I believe in the game that a dominion gain can jump back to the original province that generates it.) Questions 1) The manual states that 'all dominion spread effects happen at the same time' in turn generation. Is this completely random, or do temple checks happen before preaching, is it done in player order, etc.? I think KO or JK would have to answer this question. If there is no clear answer, I will assume that temple checks happen before preaching, and that (at least in the first case listed above), the besieged player's occurrences of each happen before the besieging player's occurrences. This should make it the 'worst case' for the besieging player. If I have any more questions, or if anyone has any for me, I will update this post accordingly. Edit: Micah: All right, I will update the model. That isn't hard to do. Jim: That shouldn't be too hard to model either. In fact, I think it makes the code easier. I plan on doing many 5-turn runs. If someone can provide a base case where they know all the variables involved (#/kind of priests preaching, maxDominion of every participant in the province, # of temple checks generated by each player given above), I can try to validate the model to see which is more correct. |
Re: Dominion Spread Utility: Questions
Temple spread is almost certainly after preaching.
I also had a mystery dominion point in Artifacts on turn 2, where I had more candles on turn 2 than I possibly could have (3 for pretender, 1 for VP, 1 for home, 1 for temple, 1 for prophet and 1 starting for a total of 8, but I'm fairly certain I had 9 candles on turn 2 of the game.) Not a huge deal, but indicative of a possible bug. |
Re: Dominion Spread Utility: Questions
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It seems that there is one blanket check to see where and how many temple/priest checks will occur. Then they are all run simultaneously, and applied additively. This is my theory, based on the observation that large numbers of H1 priests can Preach a single province above 2 (or 3 with Temple), if you have enough in one place, and get lucky rolls. Also, doing it this way eliminates redundancy, allowing the game to proceed without checking for every individual source of Dominion, before rolling for it. |
Re: Dominion Spread Utility: Questions
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If you had a lucky event in a province you didn't own but you had dominion in, you could get a dominion increase without the message. Just like barbarians popping up in to join an indy army when you've got misfortune. |
Re: Dominion Spread Utility: Questions
I have the following theories:
Temple checks are before preaching Friendly checks are before enemy checks One way to really check it is to make a large map with 2 nations played by you. Take a province that's very remote so that it's not influence by dominion from other provinces. Get a nation (A) with a h3 priest give him the sword that makes him h4. Now you have a priest with 120% preaching chance. The other nation (B) gets dom 10 -> 100% temple spread chance. Build a temple and a castle in the remote province with nation B and siege it with nation A. Then do the following: Preach it to neutral dom, and then let only the h4 priest preach. The priest should always +1 the dominion, the temple should have a 100% increase chance if there is neutral dom and a 95% chance if there's enemy dominion. Ok, now you'd have to host it for a lot of turns and if the province is still neutral the temple spread happened always before the preaching. If not then the preaching made the province +1 dominion on a turn and the temple failed at the 95% chance check (the good thing is the temple can never take this back as the priest will always procude 1 dom until dominion is 4 so you don't have to check all turns, just the last). |
Re: Dominion Spread Utility: Questions
Your H4 Prophet also generates a free Temple Check in his current province, each month.
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Re: Dominion Spread Utility: Questions
Does the artifact sword that gives you a priest level also make you a prophet?
Well, if thats the case maybe you could mod a natural h4 priest. |
Re: Dominion Spread Utility: Questions
No, you only get a Prophet through the Become Prophet command. I was just pointing out that since all Prophets get automatic Temple Checks, that the experiment wouldn't work.
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Re: Dominion Spread Utility: Questions
The point is the experiment isn't with a prophet.
"Get a nation (A) with a h3 priest give him the sword that makes him h4." Not a prophet. |
Re: Dominion Spread Utility: Questions
That is so crazy. My eyes saw "get an H3 3 Priest, make him your Prophet for H4".
:doh: |
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