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Production and convoy questions
I have really only two question so far about the demo:
1) Concerning the production or reinforcements that each side receives, does the player have any impact on the number and type of ships, planes or forces that each side receives? Or is it strictly based upon historical data? 2) What is the purpose of convoys? I understand the landing task groups are used to conquer bases, but what about convoy groups? I'm having fun with the demo so I simply must write congratulations on the release. This game appears to be a winner. |
Re: Production and convoy questions
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Land based aircraft reinforcements only arrive at friendly bases that are patrolled by a warship that turn (any size ship will do, but it can't be run of or sunk by the enemy). Quote:
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Re: Production and convoy questions
Thanks for the info, John.
Another question about the fog of war. Are the enemy forces we see when we click on enemy bases 100% accurate? Or this is certain degree that the forces listsed might be wrong? |
Re: Production and convoy questions
A note on Convoys. You MUST use them the turn they appear on, or you lose them.
Enemy forces that you see are 100% accurate...you just don't know what their mission will be. |
Re: Production and convoy questions
Speaking of fog of war, there doesn't seem to be much of it in the demo. It needs to be improved (there needs to be more fog).
CB |
Re: Production and convoy questions
The ships you see in enemy ports are the ships that are based there between turns, but as Strider said, you don't know where those ships are actually headed. A large force of Japanese ships at Truk might be headed off to invade Guadalcanal, or Palmyra, or they could split up to patrol several Japanese bases. They will probably be headed for somewhere in South Pacific, but you don't know exactly where.
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Re: Production and convoy questions
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Cheers MarkL |
Re: Production and convoy questions
That is true not knowing where the enemy forces will move to that turn. I've been caught off guard more than once by an unexpected enemy move.
Another question, if you don't mind: 1) Does it matter the size of the force set to patrol an area in order for the base to build up its planes and supplies? Or will 1 single ship on patrol do the same as 10 ships in a task force assigned to patrol? I'm asking just in terms of building up the base. |
Re: Production and convoy questions
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But, your ships do need to survive without withdrawing, so if you send a single CL to patrol a base, and the enemy sends a couple of CAs to raid it, you probably won't get any base expansion that turn (in fact, the bombardment will probably damage it). |
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