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-   -   New Wishes (http://forum.shrapnelgames.com/showthread.php?t=41554)

chrispedersen December 10th, 2008 08:21 PM

New Wishes
 
Hands - for a hand slot.
Head - for a head slot
Feet - for a feet slot
Misc - for a Chotsky slot.
Torso - for a torso slot.

Cast X Where X is any spell of any level 7 or lower, with minimal gems to cast the spell. Aka a wish to Cast Awaken Treelord


Plague of Rats - rats consume 2d20 food supply in every province
Plague of Lice - 10% chance every unit becomes diseased.
Plague of Lies - 2d20 unrest in every province.

Blessings of harvest - +2d20 food supply in every province.

vfb December 10th, 2008 09:14 PM

Re: New Wishes
 
I'd like to be able to wish for a magic site. You'd get an undiscovered (if level>0) random magic site in a random province.

Dectilon December 10th, 2008 09:15 PM

Re: New Wishes
 
Reverse Scales: Reverses all scales for a few turns ;)

MaxWilson December 10th, 2008 09:16 PM

Re: New Wishes
 
I'd like to see "Hands" -> a pile of hands left over from Fivefold Angels. Yucky.

-Max

Endoperez December 11th, 2008 04:58 AM

Re: New Wishes
 
Quote:

Originally Posted by chrispedersen (Post 659037)
Cast X Where X is any spell of any level 7 or lower, with minimal gems to cast the spell. Aka a wish to Cast Awaken Treelord


Plague of Rats - rats consume 2d20 food supply in every province
Plague of Lice - 10% chance every unit becomes diseased.
Plague of Lies - 2d20 unrest in every province.

Blessings of harvest - +2d20 food supply in every province.

What do you Wish for? - Awaken Treelord

This would be good, because it's something you might try if you don't know what works.

However, the Plague of X things don't work, because you'd have to know them. You can't guess them. The effects are nice, though, so I think those effects should be replaced with:

Famine - amount of supplied reduced to 33% of normal in all provinces for several turns
Plague - units are randomly diseased and little population dies over several turns' time
War - increases unrest everywhere and randomly causes barbarians, knights, villains, ronin etc etc to attack random provinces for several turns
Death - would stay as-is, killing the mage who casts Wish. :D Curiosity, eh?


Is blessings of harvest really necessary? Wishing for "food" or "supply" already creates several supply-items in your lab, for several hundreds' supply points' worth of supply, and +40 supply in every province wouldn't do much even if it was permanent, and it shouldn't be.


What do you Wish for? - Undone.
Stop all multi-turn effects from previous Wishes (Armageddon and the new suggested features), casts an unboosted dispel against all Globals and causes a MR-negates high-dam attack against all magic beings. This keyword should be checked as one of the first, and if this is found no further keywords are looked for.

What do you Wish for? - Creation. Genesis. Beginning.
Creates 100 units from Crossbreeding in the caster's province, summons 100 random animals as per the Nature ritual in the caster's province, increases population in the province by 1000 and makes the caster 10 years younger.

What do you Wish for? - Eternal Life. Health. Immortality.
Gives Boots of Youth and two Bottles of Life to the caster or, if he doesn't have the slots, puts them to laboratory. In addition, makes the caster 10 years younger and removes disease.

What do you Wish for? - Salvation.
Summons some angels. Not Seraph or Chayot, but perhaps 4-5 angels under their level of power. Also halves the amount of kills the caster has caused.


What do you think an unspoiled player would Wish for?
"I want to be a Lord of all Creation."
"Genesis Undone"
"Four Riders of the Apocalypse"
"Salvation"
"Gift of Reason" -> proceeds to choose a creature from a list

Dectilon December 11th, 2008 06:53 AM

Re: New Wishes
 
'Cowardice': Cancels all attack orders for that turn.

'Rage': All commanders commanding an army of a certain size (say 40 units minimum) have a change to get a randomly initiated attack order. Commanders who fail a morale test are unaffected, and commanders already issued an attack order are unaffected. If there's no enemy province or army within reach a move order towards the closest one is issued.

'# Wishes (For example 1000 Wishes)': The caster instantly dies and some unseen force steals one of your magic items from your laboratory, or some gems if you don't have one there.

Maybe that's too imbalanced, but I thought it could be pretty funny to use once in a while :)

I like Undone and Genesis, but Health looks a bit weak. Why not give the caster immortality + a bunch of base hit points. It's just one caster anyway, and it has to be boosted to S9. That's not the most common thing ever :)

chrispedersen December 11th, 2008 10:24 AM

Re: New Wishes
 
Wish for

Less Magic - All Spells require +1 in all casting paths for X time.

Extra gems put into the spell extend the duration 5 gems / turn.

chrispedersen December 11th, 2008 10:29 AM

Re: New Wishes
 
Eyes - add 2 eyes
Size - Increases Size by 1 (Max 6). Increases HP 16%. Increase MR 1. Increases action pts, increases strength by 2.

Blood Vengeance - Adds or increases blood vengeance
Luck - makes you lucky
Flight - gives you wings
Speed - adds action point & increases mapmove 1

Health - heals you of all afflictions
Heal X - heals X of all ailments.
Remove Curse on X - Removes all cursed items from X and puts them in your Lab

Staff of Healing (or Aesculapius Staff) gives a staff that confers healing 50


See the Future - For the next 10 turns - you know the random events for your nation, one turn in advance.

Drain - Puts up a Global called drain. all units subtract 5 from their reinvig, per turn whilst the global is up.

Gandalf Parker December 11th, 2008 10:52 AM

Re: New Wishes
 
Confusion - Random commanders (not prophet or pretender) and any followers switches sides to a random other player. Basically Charm spell. Affects all players, including yourself.

chrispedersen December 11th, 2008 10:57 AM

Re: New Wishes
 
Plague of the little folk: (or 'the meek shall inherit')
All units larger than size 2, suffer a (size - 2) * d20 attack AN.


Steal X from Y.
eg: Steal Gems from Agartha
Steal Scepter of Authority from Ermor
Steal Gold from Pangaie
Steal (commander name) from Bogarus.


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