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-   -   Dom 3 Progress page not working (http://forum.shrapnelgames.com/showthread.php?t=41749)

HoneyBadger December 27th, 2008 01:34 AM

Dom 3 Progress page not working
 
I regularly check the progress page, and I've noticed that the link to this page seems to be broken, and has been for over a week now. Does anyone know why that is? I might just be my computer, but that isn't noticeably the case.

Beorne December 27th, 2008 09:13 AM

Re: Dom 3 Progress page not working
 
It's not your computer, I think it's holyday.

Kristoffer O December 27th, 2008 09:20 AM

Re: Dom 3 Progress page not working
 
Yep. I'm not at home and I have turned off my computers. I'll be back in about two days.

Jagdpanther January 30th, 2009 10:15 AM

Re: Dom 3 Progress page not working (again)
 
Is the Dom 3 Progress page down again? I haven't been able to reach it in a couple of days. illwinter.com is up but I can't reach ulm.illwinter.com

vfb January 30th, 2009 10:36 AM

Re: Dom 3 Progress page not working
 
It's the meese. They have ulm.illwinter.com surrounded.

Johan K January 30th, 2009 10:59 AM

Re: Dom 3 Progress page not working
 
Kristoffer's internet conection is temporarily out of order and the progress page is located there.

Sombre January 30th, 2009 12:23 PM

Re: Dom 3 Progress page not working
 
Use your toad powers to sort him out JK.

Incabulos January 30th, 2009 12:28 PM

Re: Dom 3 Progress page not working
 
Quote:

Originally Posted by Sombre (Post 670720)
Use your toad powers to sort him out JK.

mmmm Toad Powers..

http://blog.japundit.com/wp-content/.../homertoad.jpg

NTJedi January 30th, 2009 12:57 PM

Re: Dom 3 Progress page not working
 
It's okay being down... think of all the sudden surprises we'll read from the list when it's back up and working again!

1) Players no longer removed from the graph bar after dying... allowing everyone to view overall progress at end of the game.

2) AI opponents no longer send their pretenders into the arena death match.

3) AI opponents now place item path boosters on mages with matching magic paths.

4) Auto-Kill after 75 turns changed to Auto-Retreat thus units now appear in neighboring friendly province after 75 battle turns.

5) Combat Battle Turn limits is now an adjustable game setting. Last turn setting will enforce the Auto-Retreat.



{{The above 5 are my dream fixes}}


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