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-   -   Mod for Map Icons? (http://forum.shrapnelgames.com/showthread.php?t=41808)

Ynglaur January 2nd, 2009 02:11 PM

Mod for Map Icons?
 
1 Attachment(s)
I'm not sure about anyone else, but my map gets crowded very quickly with unit icons (see attachment). Is there a mod out there that does this better? It's nice seeing the unit types, but part of me wants the old Warlords-style flags that get longer.

Any help/thoughts are greatly appreciated.

Cheers,
Ynglaur

Sombre January 2nd, 2009 03:51 PM

Re: Mod for Map Icons?
 
There's no way to mod that.

However you might try changing the #defaultzoom on a map. I think if you fiddled about with that you could get provinces to be large enough on the screen that you can navigate properly, while the unit icons were very small and unobtrusive.

You could also stop playing with LA Ermor and LA Rlyeh.

Ynglaur January 2nd, 2009 04:46 PM

Re: Mod for Map Icons?
 
Thanks a lot. I'll play around with that zoom some. Can I mod that mid-game? Do you know what the default value is? #defaultzoom isn't in my glory.map or glory_multiplayer.map files.

Gandalf Parker January 2nd, 2009 06:47 PM

Re: Mod for Map Icons?
 
The default depends on how large a map you are using but try
#defaultmapzoom 1.5 as a starting point.

Im not sure if you can change that midgame. I dont think the game reads the map again once the game has started.

Endoperez January 2nd, 2009 07:05 PM

Re: Mod for Map Icons?
 
I haven't been able to change the map zoom after a game was started. It makes testing it for finding a good size VERY annoying.

lch January 2nd, 2009 07:10 PM

Re: Mod for Map Icons?
 
Quote:

Originally Posted by Endoperez (Post 663520)
I haven't been able to change the map zoom after a game was started. It makes testing it for finding a good size VERY annoying.

Because the .map information is being encoded into the fatherlnd file on the first hosting and then the file is never being read again. It should be enough to open the map in the Map Editor to see the default map zoom. You'll have to restart the game in-between changes, but still better than starting a game.

Endoperez January 2nd, 2009 08:47 PM

Re: Mod for Map Icons?
 
Quote:

Originally Posted by lch (Post 663521)
Because the .map information is being encoded into the fatherlnd file on the first hosting and then the file is never being read again. It should be enough to open the map in the Map Editor to see the default map zoom. You'll have to restart the game in-between changes, but still better than starting a game.

Oh, the map editor! That'll be much easier than creating a new game every time... :o

Sombre January 5th, 2009 07:13 AM

Re: Mod for Map Icons?
 
Yeah defaultzoom is a total pain. If you don't get it right though it's even worse.


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