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-   -   Looting Problem (http://forum.shrapnelgames.com/showthread.php?t=42087)

vladikus January 26th, 2009 06:01 AM

Looting Problem
 
Still being relatively new, I wasn't sure whether to post this as a bug or not, but I have evidence of a bit of a looting problem that has been a setback for me in a multiplayer game. I may misunderstand some part of the game mechanics, so I leave the problem up for debate.

Gregstrom January 26th, 2009 06:45 AM

Re: Looting Problem
 
When an equipped commander dies in battle, the winning side isn't guaranteed to recover their equipment. Sometimes they won't get any of it, in fact.

Ironhawk January 27th, 2009 01:55 PM

Re: Looting Problem
 
Gregstrom, you are referring only to enemy equipment. For which you are correct - you dont always get enemy equipment after a fight. But vladikus has discussed the problem with me and its even stranger than that...

He had friendly commanders die fully kitted out with equipment in a battle where *he won*. Additionally, he had more than enough surviving commanders with open slots to recover about 90% of the friendly gear that fell. However - his men didnt get any of it! Not a single item. They did pick up a small handful of things from the enemy, but nothing from friendlies. Except possibly for a merc commander picking up a piece of armor. Other than that, there are like 7 pieces of friendly equip that have mysteriously vanished.

Has anyone ever heard of something like this happening??

Gregstrom January 27th, 2009 02:33 PM

Re: Looting Problem
 
I don't think there's a guarantee you'll pick up friendly equipment either. I've certainly lost fully kitted out commanders in a battle I won and not got everything back.

Not getting *anything* back is pretty unusual, although it's not outside the scope of the RNG.

MaxWilson January 27th, 2009 03:26 PM

Re: Looting Problem
 
My experience has been that you get between 30% and 70% back. Getting nothing back (or only one piece of armor) is not impossible.

I've never quite figured out whether having more commanders in the battle improves your chances of picking up gear, since even with a ton of commanders you don't get everything (usually). It could be a combination: % chance to be retrievable at all, and then a % chance per commander to actually pick it up.

-Max

vfb January 27th, 2009 05:57 PM

Re: Looting Problem
 
Has it ever seemed to anyone else besides me that units in close proximity to the unit that dies on the battle map seem much more likely to pick more of the items up?

archaeolept January 27th, 2009 06:12 PM

Re: Looting Problem
 
yes. proximity factors into the equation. if the enemy commanders die at the other end of the battlefield from your commanders, you will not, or are very unlikely to, pick anything up.

lch January 27th, 2009 06:42 PM

Re: Looting Problem
 
As far as I know proximity does not have to do with it, just if it was your items or the enemy ones. I'll have a look and report back when I got something.


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