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Aristoi September 25th, 2001 11:10 AM

Events.txt in Multiplayer games
 
If I modify my Events.txt file in a multiplayer game I am hosting, will the new events effect all players or will they be required to get a copy of the modified file?

Thanks!

tesco samoa September 25th, 2001 02:06 PM

Re: Events.txt in Multiplayer games
 
When you say your hosting it does that mean that your doing a sim game.

I would recommend not implimenting the update into your game.
You never know what might happen.

But from experience when we update our mod's we usually send it out to everyone. I do not know if that is required.

one of the other modders would be able to answer that question in greater detail.

Good luck

------------------
Inter arma silent leges

Aristoi September 25th, 2001 02:21 PM

Re: Events.txt in Multiplayer games
 
I'm hosting a game with 5 other human players. As I generate the games on my machine, I thought that perhaps it would not be required to send out the new Events.txt file to everyone.

I could just as easily send it out, but I was curious.

Also, I'm not sure what you mean by a "sim game."

Suicide Junkie September 25th, 2001 02:29 PM

Re: Events.txt in Multiplayer games
 
sim = simultaneous turns/movement
as opposed to sequential.

Aristoi September 25th, 2001 02:37 PM

Re: Events.txt in Multiplayer games
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by suicide_junkie:
sim = simultaneous turns/movement<HR></BLOCKQUOTE>

Ahh, of course! Don't I feel silly. Yes, it is a simultaneous game. Thanks for the clarification.


[This message has been edited by Aristoi (edited 25 September 2001).]


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