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Charge! mod for mundane weapons
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This mod tries to achieve better balance between mundane weapons. I haven't tested it enough to know where it works and where it doesn't.
Many weapons can now deal huge amounts of damage, which probably makes conventional heavy infantry weaker. Perhaps too weak. As I said, I haven't tested it enough. Oh, and it also makes one-handed magic spears light lances, because once upon a time I thought it'd be nice if at least knights got magical spears instead of the Brands. |
Re: Charge! mod for mundane weapons
Interesting mod. Not sure about adding more attack to spears and polearms from a realism perspective, but if it helps game play, then great. I'm definitely going to try this out.
I have a mundane armor mod you might be interested in - I'll try posting it in the next couple of days. |
Re: Charge! mod for mundane weapons
Good thing I didn't start thinking too heavily about armors yet! :D
I thought it'd be interesting to make repel more important. I didn't actually test it, as I said. It does produce some strange effects, but I improved most other weapons as well. |
Re: Charge! mod for mundane weapons
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I tried out your mod last night, and initial impressions are good. I had to edit it a bit to get the banner to display though. There was a '#' missing in front of 'icon' on line two, and the path was a Windows path (backslashed). To display the banner, I had to make it into a valid command, and change to a Unix path (slashed). |
Re: Charge! mod for mundane weapons
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With slash, do you mean like like this "./folder/file.tga"? It works in Windows, and if that works in Linux too I'll start using it instead of \. |
Re: Charge! mod for mundane weapons
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http://forum.shrapnelgames.com/showthread.php?t=42186 About the path, yes, "./folder/file.tga" is the form that works for me. Thanks. |
Re: Charge! mod for mundane weapons
Yeah, the forward slash (/) works in both Windows and Linux and is therefore the slash to use.
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