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-   -   Spell modding II (http://forum.shrapnelgames.com/showthread.php?t=42328)

chrispedersen February 19th, 2009 02:19 AM

Spell modding II
 
I have been trying to devise a spell that spreads 1 candle.


What I have tried so far, is creating a unit that spreads dominion, and making him aquatic, and only allowing him to be cast on land.

That all works. I had *hoped* that the drowning phase (autodrown) would occur after dominion spread.

Well it beats me. It turns out dominion stays at 0 in the province in which I cast the spell. Perhaps death of a dominion spread has unintended consequences?

So, my next approach was to give him 1 hp, and a disease is there a way to give him disease? Hmmm I suppose I could equip him with a leper rod.

More elegant solutions welcome.

lch February 19th, 2009 04:09 AM

Re: Spell modding II
 
Oh come on, chrisp. Either give your threads meaningful titles so that it makes sense to have two separate ones for people that read the titles, or put this in the thread by the same name.


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