![]() |
Lack of Gold and Desertion
I'm struggling along in the barren seas of a World in Crisis, where armageddons have rocked the world for a couple years.
The problem is, I'm stuck at negative gold income. Well, that wouldn't be all that much of a problem, except it's due to CBM free Gibodai. They keep complaining about the lack of wages, but they don't get serious about it and actually quit. Damned communist Gibodai! I've cranked all my taxes down to 0% in a secret libertarian scheme to bankrupt the welfare system. But the bastards still won't leave me. Seriously, a monthly deficit over 3000 gold and just 12 units emigrate. Out of 40 gazillion. I'd really like to be able to hire another Mind Lord. But that's not gonna happen until I can get my income positive, and my income is not going to be positive until a lot more units desert. Shouldn't more units be leaving me? |
Re: Lack of Gold and Desertion
Ok if u can make a sea kings goblet make one, move a tonne of troops into the water and then switch the sea kings goblet for a ring of water breathing, tada, lots of drowned infantry men, another way to go is to simply go to war with someone and through all your chaff at them.
|
Re: Lack of Gold and Desertion
Thanks, but they are fish. So drowning isn't an option. And no-one else is in the water.
The thought of rounding them all up into a province with a lab and Gateway-ing them onto a land province is just painful. I've got several clumps of starved fish all over the world. I suppose I could Ghost Rider the provinces and all their neighbors too. But I'd prefer the Gibodai just desert. |
Re: Lack of Gold and Desertion
ok how about cramming every unit u dont want into the province with the least ammount of supply. it will still take a while but it should speed up the rate at which u lose men after a bit
|
Re: Lack of Gold and Desertion
Yeah, I did that, but had Gift of Health up. Now they are diseased, and should all be dead sometime around turn 110. Thanks anyway. :)
|
Re: Lack of Gold and Desertion
If only you'd been using my "Final Sacrifice" mod, eh!
Actually, perhaps I should put a link to it in my sig. Edit: Done! |
Re: Lack of Gold and Desertion
I think they're magic beings, so load drop them off at a friendly neighbors PD & retreat.
|
Re: Lack of Gold and Desertion
Quote:
|
Re: Lack of Gold and Desertion
Quote:
Anyway, I don't have the game/mod in front of me, but I thought I had made Gibodai a free summon where the polypal queens have to use the order to generate them? If not, I'll switch it over to that next version. |
Re: Lack of Gold and Desertion
Yes, that's right, each Polypal Queen must issue the order to summon the Gibodai for free. The water in the game map is one of those 'winding river' kind of deals that nearly all the hand-drawn maps have, rather than the 'big pond' you get from random maps. So maintaining positive dominion is difficult for water nations, especially when nearly all the land nations seen to have their capitol on the coast. I managed it with quite a few early Polypal Queens. But they are H2, so preaching doesn't do anything once you get to dom5, so I thought, hey, free Gibodai!
Everything was going swimmingly because I've got order-growth-luck scales and tons and tons of cash. Or at least I did until TC cast AN, which I thought was not a nice thing to do, so I invaded him, being his closest neighbor. I made pretty good progress against him, and also got some help from Sauromatia teleporting in, and Hinnom too a bit later. And that's when the armageddons started, and when they were finished I no longer had my precious gold income any more. The Gibodai are free to summon, but of course still cost upkeep, though it's halved since they are sacred. But 30 forts and 10 Polypal Mothers per fort=300 Gibodai per turn. Oops. |
All times are GMT -4. The time now is 01:44 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.