![]() |
MP game autobuild?
In one of my MP games everytime I open a new turn my capitol already has builds and (most annoyingly) a new tax rate set.
The builds aren't so bad because it's nominally what I'm building anyway, but this shouldn't be happening anyway right? The change of tax rate (to 150) is highly annoying, as I have missed it from time to time, and thus suffer the unrest and lower income to reduce that unrest. Is there some setting or is this some kind of bug? |
Re: MP game autobuild?
This really sounds like there are two people playing the same nation in the MP game.
|
Re: MP game autobuild?
Or it's The Three Faces of Licker! You haven't been messing around in the Void Gate, have you?
|
Re: MP game autobuild?
Quote:
I'm also playing Tir na n'Og, so no crazies in my lineup ;) Well other than a suicidal Shide Lord who can't seem to get himself killed no matter what odds he faces... |
Re: MP game autobuild?
Notably, Llamaserver doesn't verify the incoming e-mail address, so anybody can send turns in for you.
Jazzepi |
Re: MP game autobuild?
Someone sending in a turn for me would not generate a turn from llama with orders already issued would it?
Not that anyone should be sending in turns for me. I did have a sub at one point, but had him for 3 games, and only one is showing weird behavior. When I open the turn, it is a fresh turn, there is no 'continue where I left option'. |
Re: MP game autobuild?
I can assue you I most definitely have not been continuing to play in any of the games I subbed for.
|
Re: MP game autobuild?
No no, I don't think the sub had anything to do with it, though I suppose somehow it's possible the subbing screwed something up, though I have no idea how that would work.
Anyway, rdonj, the game we were most worried about is now perhaps the most promising, while the other 2 are just messy. Then again I had no great expectations for my ability with Tir, but I was curious to see how easily I would be defeated :) |
Re: MP game autobuild?
Check the unrest in the province. Over 100?
No units built and your que from the turn before persists into your next turn. |
Re: MP game autobuild?
That could be part of it Redeyes, but I change the tax rate and the next turn it's back at something else.
It's very odd. Unrest can be caused by spies, but the tax rate should stay where I put it from turn to turn. |
All times are GMT -4. The time now is 08:34 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.