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-   -   Survey: Middle Game Onset (http://forum.shrapnelgames.com/showthread.php?t=42485)

cleveland March 3rd, 2009 08:49 AM

Survey: Middle Game Onset
 
I need data for a secret project I'm working on. Kindly answer the attached survey.

Also, please answer the following question in a post:
Does CBM change the onset of the Middle Game? If so, sooner or later?

Gregstrom March 3rd, 2009 09:04 AM

Re: Survey: Middle Game Onset
 
A lot depends on what you would call the middle game, surely?

vfb March 3rd, 2009 09:39 AM

Re: Survey: Middle Game Onset
 
I call the middle game: "Hey, this game is fun. Doh! All the artifacts are gone."

I think CBM doesn't change the onset of the Middle Game.

Meglobob March 3rd, 2009 09:56 AM

Re: Survey: Middle Game Onset
 
Middle game is bane lords, gargolyles, flying thugs and armies with flaming arrows, wind guide etc...

Be careful you might miss it...

Jazzepi March 3rd, 2009 02:35 PM

Re: Survey: Middle Game Onset
 
BAM! Right in the middle of the normal curve.

Eat my EV.

Jazzepi

statttis March 3rd, 2009 06:56 PM

Re: Survey: Middle Game Onset
 
I've always that the middle game begins when battles are decided more by magic/thugs than just plain troops. In that case CBM does make the middle game occur sooner because it makes low level spells and summons viable.

Redeyes March 3rd, 2009 07:55 PM

Re: Survey: Middle Game Onset
 
Quote:

Originally Posted by Jazzepi (Post 677962)
BAM! Right in the middle of the normal curve

Like most others, same here!

One provision though: I voted for when the leading players usually reach mid-game, stragglers can take quite a bit longer to reach maturity.

JimMorrison March 3rd, 2009 10:11 PM

Re: Survey: Middle Game Onset
 
OMG Cleveland is spamming the forums. O.O

What, no "Survey: When does the Early Game begin?"

;)

For most nations, I could consider the "Mid-Game" to officiallt begin once you have developed 2, separate but synergistic level 4-5 spells that can be used to dramatically increase your military effectiveness.

For some nations, this includes getting Cons4 for thuggery, or even just for Dousing Rods so you can ramp your Blood into high gear, and start getting some serious demon power out.

For a nation of mega-blessed giants, the mid-game might be typified by the moment you say "Oh god I'm no longer completely invincible, why did I take Drain scale??". :re:

A nation with decent research capacity can easily reach this point (with a couple schools at 2-3 for site searching or minor concerns, as well) somewhere between 20-25, and a nation with poorer research pushes it to 25-30, so that's pretty in-line with the aggregate perception of it. ;)

cleveland March 3rd, 2009 11:10 PM

Re: Survey: Middle Game Onset
 
Quote:

Originally Posted by JimMorrison (Post 678018)
OMG Cleveland is spamming the forums. O.O

cleveland just had to take a job in a different state than his wife thanks to the stupid economy. He's now very, very bored. He spends his time wondering if he's now required to change his forum name... :confused:

I'd tell you what I think about Middle Game Onset, but I don't want to skew the results...but this is all great stuff! Thanks for contributing everyone.

NTJedi March 3rd, 2009 11:56 PM

Re: Survey: Middle Game Onset
 
Not enough information to answer this poll... the middle game greatly depends on the number of players, but even more importantly the size of the map. A map of 10 provinces will have a different middlegame than a map of 1200 provinces.


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