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-   -   Lost the head? (http://forum.shrapnelgames.com/showthread.php?t=42719)

zzcat March 31st, 2009 01:28 AM

Lost the head?
 
2 Attachment(s)
How can a humanoid remain alive after he has lost his head?:confused:

(I think he lost his body as well, because the armor of virtue doesn't provide protection any more)

vfb March 31st, 2009 02:29 AM

Re: Lost the head?
 
Very nice! I for one am impressed by this beautiful collection of afflictions.

Quitti March 31st, 2009 04:22 AM

Re: Lost the head?
 
Well, those rephaites are the offspring of Nephilim, who were offsprings of angelic beings and so on. Perhaps that allows them to live as one-handed torsos with wooden legs?

This reminds me of Boatmurdered... Especially one specific dog.

Agema March 31st, 2009 05:26 AM

Re: Lost the head?
 
Well, it's a magical world, I guess some beings can go on despite decapitation like the unique artefact Holger.

LDiCesare March 31st, 2009 05:31 AM

Re: Lost the head?
 
He already lost both eyes, was mute and feebleminded, so the head no longer served any purpose. His spine is enough to give orders to the remains of his body.
Still, pretty impressive for a regenerating young guy. He isn't even diseased!

cleveland March 31st, 2009 08:21 PM

Re: Lost the head?
 
Not sure which is funnier, the Gluttony attribute, or the Awe attribute.

Lingchih March 31st, 2009 09:43 PM

Re: Lost the head?
 
You usually get "lost the head" on undead units. Quite odd to see it on a (barely) living one.

Dragar March 31st, 2009 10:08 PM

Re: Lost the head?
 
I think Awe is entirely reasonable, I'd be suitably awestruck if I encountered such a being.


Quote:

Originally Posted by cleveland (Post 683227)
Not sure which is funnier, the Gluttony attribute, or the Awe attribute.


chrispedersen March 31st, 2009 11:22 PM

Re: Lost the head?
 
its just a papercut!

lch April 1st, 2009 01:21 AM

Re: Lost the head?
 
Quote:

Originally Posted by zzcat (Post 683078)
(I think he lost his body as well, because the armor of virtue doesn't provide protection any more)

Probably a variant of the general item slots error-proneness.


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