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Indie Question
If some special Indie mages defend a province does that mean there is a site there where I can recruit them?
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Re: Indie Question
nope, just means you have a tougher fight on your hands
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Re: Indie Question
This is the lament of everyone who has ever fought the bloodhenge druids (every time I think, "oo! blood mages!," but only once has my dream come true...)
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Re: Indie Question
Its the reason that the SemiRandom program was started by me back in Dom2.
Now its Ballbarians project. Players can design provinces. You can name it, choose the terrain, chose the recruitable type, the defender units, give them equipment, choose the magic sites and select which are hidden or already found. Since Blood Henge Druids were mentioned, you could design... Thorny Meadows druids recruitable a magic site to recuit bloodhedge druids guarded by druids with vine men etc etc give the druids Sanguine Rods anything else? Anyway the idea is that everyone designs a few provinces, and some gods for the AI. The SemiRand program will take a map you give it, and randomly scatter these on the map. Usually you dont set it for 100 percent. I think 20 percent works well. That way you can run across a town of werewolves, a valley of dragons, a swamp of bog beasts or maybe hydras, a forest of centaurs and hoplites, a mountain of air mages, etc. Check it out. Surely you can design at least one province and donate it to the project. Gandalf Parker -- the Socializing Soloist, the Mad Mapper and the Minimalist Modder, the Lord of Chaos, the Prophet for Random, Experimenter of Extremes, He Who Will Not Normalize Standardize Specialize (or Finalize), He Who Public Domains All. |
Re: Indie Question
The Lonely City
Guarded by Soulless Sites: The Internet - Reduces unrest by 50 The Empty Refrigerator - Generates 1 Refreshing Beverage per hour |
Re: Indie Question
Quote:
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Re: Indie Question
So does the fridge, incidentally. :)
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