.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   SecondaryEffect not working (http://forum.shrapnelgames.com/showthread.php?t=42843)

NTJedi April 13th, 2009 01:21 PM

SecondaryEffect not working
 
I'm trying these new weapons for a mod I'm developing which use secondary effects, but the secondary effects are not working. Secondaryeffect 337 properly displays on the battlefield weapon as "the deadliest poison", yet despite successful strikes the target never gets poisoned. Secondaryeffect 460 properly displays on the battlefield weapon as "stop the dead", yet despite successful strikes the target never paralyzes the undead target.


What could I be missing?


-- Grasp of Styx
#newweapon 903
#name "Grasp of Styx"
#dmg 8
#att 3
#def 0
#len 0
#rcost 0
#sound 20
#bonus
#dt_large
#secondaryeffect 337
#explspr 10200
#end

-- Blade of Styx
#newweapon 902
#name "Blade of Styx"
#dmg 7
#att 3
#def 0
#len 2
#rcost 3
#sound 8
#dt_normal
#secondaryeffect 460
#flyspr 210 4
#end

Burnsaber April 13th, 2009 02:26 PM

Re: SecondaryEffect not working
 
The Deadliest Poison is bugged. It does not poison units with poisonres (like it is advertised on the artifact, Sharpest Tooth).

Stop the Dead is mr-nagates. Your targets might just have gotten lucky with mr-rolls. I just today successfully modded a weapon with this as secondaryeffect.

Remember also that the orginal weapon has to hit for the #secondaryeffect to take place.

Aezeal April 13th, 2009 04:48 PM

Re: SecondaryEffect not working
 
seems coded right

NTJedi April 13th, 2009 05:19 PM

Re: SecondaryEffect not working
 
Quote:

Originally Posted by Burnsaber (Post 685566)
The Deadliest Poison is bugged. It does not poison units with poisonres (like it is advertised on the artifact, Sharpest Tooth).

Stop the Dead is mr-nagates. Your targets might just have gotten lucky with mr-rolls. I just today successfully modded a weapon with this as secondaryeffect.

Remember also that the orginal weapon has to hit for the #secondaryeffect to take place.

Thanks Brunsaber and Aezeal... Stop the dead eventually worked on some undead with really low MG Resistance(9). Stop the dead must be magic resistance negates easily since undead with 18 MG Resistance were never paralyzed, even after being struck multiple times.

Really sad to hear the deadliest poison is busted.


All times are GMT -4. The time now is 01:38 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.