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-   -   Air Farce Follies - Friendly Fire Isn't (http://forum.shrapnelgames.com/showthread.php?t=42892)

Suhiir April 18th, 2009 04:01 PM

Air Farce Follies - Friendly Fire Isn't
 
Thought I'd start a thread were folks can share and laugh at some of the more outlandish friendly aircraft mistargeting incidents that happen in WinSPMBT.

Situation
UK & Denmark defend VS Poland, 1985

Infantry scout spotting because it had a clear veiw of tanks on a road in the target area.

Aircraft flight path does not enter or exit the target area over the spotter.

Aircraft veers 750m (15 hexes) from the target area and hits the spotter and his jeep that has not moved or fired in two turns and are in a woodline, destroying the jeep and scout.


Situation
USMC meeting engagement VS China, 1016

High tech FO spotting no line-of-sight to target area.

Aircraft flight path enters target area from behind (the enemy map side) and exits off the map side crossing over a handful of friendly infantry and APC's.

Aircraft veers 1200m (24 hexes) from target and destroys a friendly Avenger HMMWV that has not fired but did recently move. The aircraft was not a SEAD flight but a regular airstrike.

Imp April 18th, 2009 05:42 PM

Re: Air Farce Follies - Friendly Fire Isn't
 
Slightly diffrent but I once hit a B-52 (Area SAM? did not think you could get them)
The map had very few routes through it & I had a Mech Company bunched up in a pass it landed straight on them still with bombload from the explosion.
One of those cases where not hitting it would have been far better.

iCaMpWiThAWP April 19th, 2009 06:54 PM

Re: Air Farce Follies - Friendly Fire Isn't
 
I once had a B-1 to drop tons of FAE directly over the midlle of my infantry heavy force, the enemy counterattacked before i could reorganize, just try to imagine 150 confused men with rounds flying over their heads with a wall of fire behind them

troopie April 19th, 2009 10:57 PM

Re: Air Farce Follies - Friendly Fire Isn't
 
Situation 1: Rhodesian advance vs. Zanla delay. Canberra bombers saturate my RLI commando with golf bombs and Frantan. I'm almost wiped our.

Situation 2. Mercenary Seabourne landing. Airforce swoops low, and sinks the ships with my tanks on them. My frightened mercs now have to deal with a forewarned enemy and have no armour.

Situation 3. British assault vs. Italian defend, Sicily 1943. The Air Farce knocks out my only tank platoon, and drop the rest of their bombs in some empty field, frightening the moles.

troopie

Imp April 19th, 2009 11:45 PM

Re: Air Farce Follies - Friendly Fire Isn't
 
Quote:

Situation 2. Mercenary Seabourne landing. Airforce swoops low, and sinks the ships with my tanks on them. My frightened mercs now have to deal with a forewarned enemy and have no armour.
Whoops thats quite impresive never managed to be that disfunctional, shame no one caught your face on vid can just imagine you after the first sank:eek: please let the next find an enemy target:doh:

Warwick April 22nd, 2009 07:50 PM

Re: Air Farce Follies - Friendly Fire Isn't
 
US vs NVA,
Navy Skyraider dropped a bucketload of napalm on friendlies which had just unloaded from choppers - horrendous casualties. About 8 hexes from that targeted. This was about the only time I have ever quit a scenario in despair.:cry:

Warwick

iCaMpWiThAWP April 22nd, 2009 09:31 PM

Re: Air Farce Follies - Friendly Fire Isn't
 
Quote:

Originally Posted by Warwick (Post 687416)
US vs NVA,
Navy Skyraider dropped a bucketload of napalm on friendlies which had just unloaded from choppers - horrendous casualties. About 8 hexes from that targeted. This was about the only time I have ever quit a scenario in despair.:cry:

Warwick

8 hexes isn't much, though it is a big error(i don't usually have air/arty drifting more than 4 hexes from the target, but that may be caused by hi-tech FOs), try not to have airstrikes at least 10 hexes from your units, it might help

JohnHale April 24th, 2009 02:58 AM

Re: Air Farce Follies - Friendly Fire Isn't
 
Don/Andy - is there any way we can get a "blue on blue" situation where AAA/SAMs fire at their own Air Force?

Mobhack April 24th, 2009 08:07 AM

Re: Air Farce Follies - Friendly Fire Isn't
 
Quote:

Originally Posted by JohnHale (Post 687644)
Don/Andy - is there any way we can get a "blue on blue" situation where AAA/SAMs fire at their own Air Force?

Not really - there is no blue on blue for A/tk firing either.

(I cannot really think of any computer wargames with friendly fire at all, other than being trapped in an HE explosion etc )

Andy

Imp April 24th, 2009 10:20 AM

Re: Air Farce Follies - Friendly Fire Isn't
 
Quote:

Originally Posted by JohnHale (Post 687644)
Don/Andy - is there any way we can get a "blue on blue" situation where AAA/SAMs fire at their own Air Force?

Could be amusing if had freindly fire but probably need to be country or experince rated. Buy the likes of conscripts less because they are more likely to fire at anything.
To many variables as well happen more if both have air less if yours the only one around. Troops more at range & close up due to jerk reaction.


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