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Sphinx immobile?
I have looked at the relevant threads here but still unsure as I have not been able to try the spell (research getting there).
On the one hand some threads here suggest Sphinx Pretenders can not move at all, no spell will do. In the other hand the rule book suggest that immobile pretenders can move with either Gateway or Thrapeze of the Clouds spells. Is the Sphinx specially more immobile than other immobile units? Can the Sphinx move at all with any spell? |
Re: Sphinx immobile?
The Sphinx is the most immobile thing around, yeah ;)
Only the Stygian Paths spell can move it, or so I have been told. |
Re: Sphinx immobile?
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Re: Sphinx immobile?
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"Hey, Muttlecraunch, are you seeing what I'm seeing?" "What? What are you seeing?" "That sphinx over there... I swear I saw it move." "Sphinx?! There's no sphinxes here, you tumorous excresence! Who would build one HERE?" "That's what I thought, look - hey, it's gone! Where did it go?" "See? No sphinx. I told you." "But -" "Oh, shut up." |
Re: Sphinx immobile?
And on top of it... the sphinx only has, wait for it,... 1 misc item slot! (obvisouly, I guess now with hindsight... who's going to taylor a bloody robe for it!!!) would be nice if in the pretender criteria selection all this downsides would have been more explicit.
Swear to God I've been had! when I saw the sphinx in the list when creating my first pretender I went: oh! looky here... 0 pt cost!!, 300 HP!!! ...immobile though... ah but no worries! the manual says you can move with gateway so here we go... arghhh! Im stuck (pun intended) now with the bloody sphynx! |
Re: Sphinx immobile?
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Re: Sphinx immobile?
Well you can at least see that it only has one misc slot when choosing a pretender.
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Re: Sphinx immobile?
Hmm, I wonder if the Monolith would really be "that" much easier to kill off for some nations, they are as good at negating damage and that's the important part, when either is surrounded by units capable of damaging them they die, as do they to from effects like soul slay.
Has anyone tested faery trod with the Sphinx? They essentially have the same effect, wouldn't be suprised if also worked. Then again, I can understand why it wouldn't - it's much more easily available. |
Re: Sphinx immobile?
Even if Faery Trod works with Sphinx, to use it you should start in a forest province which you can't really build your strategy around:)
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Re: Sphinx immobile?
Pshhh, just Stygian Paths to a nice forest, and then Faery Trod out. :happy:
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