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Bloodless - Less micro game [running]
I decided to get start a game on Llamaserver with less micromanagement than usual. Envisioned starting date is June 4-5.
Mod is uploaded. Era: Middle Age Research: Difficult Sites: 60 Players: 8-10 Gold and Resources: 125% HoF: 10 MaP: Primea (semirandomized) http://forum.shrapnelgames.com/showthread.php?t=37593 Victory condition: by player's agreement Mods CBM 1.5: http://forum.shrapnelgames.com/showthread.php?t=43120 Bloodless: http://forum.shrapnelgames.com/showt...540#post694540 Streamers&Standards: http://forum.shrapnelgames.com/showthread.php?t=39989 Turns: 24h initially Custom mod features & rules: 1. No Blood Magic 2. No Gem factories 3. No Ashdod 4. No Uber Bonus sites 5. No Tartarians 6. NAP in first 10 turns Nations joined so far 1. Dragar - TC 2. Valerius - Eriu 3. Alpine Joe - Ermor 4. LoloMo - Mictlan 5. Ossa - Ulm 6. P3D - Pythium 7. Fakeymcfake - Shinuyama |
Re: Bloodless - Less micro game [recruiting]
Nice concept! I'll give TC a go
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Re: Bloodless - Less micro game [recruiting]
Interesting idea. Eriu, please.
But how will you remove blood magic from the game? Also, will this be a llamaserver game? |
Re: Bloodless - Less micro game [recruiting]
I'll jump in as Ermor
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Re: Bloodless - Less micro game [recruiting]
I love this idea, especially the no tartarians! Mictlan please (MA Mictlan has no recruitable mages with blood).
To remove blood magic, I suggest setting all Blood magic spells to level 9, or cost the max number of slaves to cast. |
Re: Bloodless - Less micro game [recruiting]
I'd join as Ulm
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Re: Bloodless - Less micro game [recruiting]
Slightly OT, but I've seen "Banned Spells" mentioned now in a couple game threads. Which spells are they?
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Re: Bloodless - Less micro game [recruiting]
At least Utterdark, Burden of Time, Arcane Nexus, and honestly I'd put the Forge into the group.
I will be on a conference next week, so I will have time to make the custom mod. Blood will be edited out through deleting or modifying spells and items. |
Re: Bloodless - Less micro game [recruiting]
Started modding - all the undesired spells (all blood, forge, tartarians, ud, an, ac) are edited out. Blood sites and items are to follow.
A masochist could still use bloodhunting to empower scouts to research, but that's about it. Game is still recruiting. |
Re: Bloodless - Less micro game [recruiting]
Looking forward to this game/mod. Will blood stones still be available in some form as path boosters?
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