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Bloodless mod
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This custom mod is written for the game of similar name. Main motivation was to decrease micromanagement in the game.
Burnsaber's DBS and Zeldor's Banned Spells Mod are included. Features: 1. Blood magic, blood items and blood sites (except Arena and Academy of War) are removed. 2. Some spells (AN, AC, UD, Forge and Tartarian Gate) were removed. 3. No gem generators. 4. Burnsaber's DBS mod with most bonus sites removed is included. Commanders with blood magic path are left unchanged, however. Capital blood sites were not removed either. You can still wish for items and monsters, but the only uses for blood left are to empower scouts/priests to B1 to get cheap researchers or some undead leadership. |
Re: Bloodless mod
certain nations could still blood sacrifice, but you would probably have to be certifiably insane to take one of them when using this mod ;)
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Re: Bloodless mod
I don't get it. Why not just choose to not micromanage?
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Re: Bloodless mod
this gives me an idea, i've never tried a negative douse bonus, if they work, perhaps a negative douse bonus + giving auto slave gen to units with blood magic could cut down on mm, though it'd rather change the way blood works.
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Re: Bloodless mod
Oh I see, it's for a particular mp game. That does make sense then - if people agree they don't like micro you still have to 'ban' it or mod it out, because otherwise someone might feel tempted to use it, even though they don't like it. As is the norm for dom3 actually.
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Re: Bloodless mod
Doesn't it mutilate some nations ? IE : what does Abysia get in return ?
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Re: Bloodless mod
What's BL?
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