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inf assault
Is it normal for an inf squad to assault twice on its own? For example I move a vehicle next to it (say the inf squad is hidden), and I see them attacking with rifles like assault, killing all or half of the inf carried in the vehicle (if it's apc), then immediately after without me having time to react, also assaulting (and destroying) the vehicle. With 100% success rate too.
Inf squad in question US Army Rangers June 2009. |
Re: inf assault
i guess us aarmy rangers have very high experience and moral ratings.
Assaulting adds surpression. if moral is high enough they willnot get pinned by this surpression. if they are not pinned they can assault again even if propability is lower. |
Re: inf assault
Happens to me pretty much every time a loaded APC is assaulted. Interestingly enough the loaded infantry always seems to die, even if the APC is only immobilised.
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Re: inf assault
Yes, it just doesn't feel right. This is the first time I face US army rangers and the first time I keep having 100% success of assaults against my apcs with at least half the inf getting killed. This at the first assault, as I said earlier, immediately as soon as the first assault is over the second happens and kills off the APC which is not destroyed in the first.
I was just curious for both of them. First about the success rate and inf casualties and the ability of them to automaticaly assault twice. Glad to see I am not the only one noticing this. |
Re: inf assault
Quote:
It depends on suppression after the first assault and whether they can rally enough for a second assault. |
Re: inf assault
Its a suppresion thing.
So unit in questionan US Rangers are elite & a big squad so have a higher chance of success (more men to distract). If they fail will be suppressed & thats assulting over. If they pass doing any sort of damage they are as they would be pretty pleased with themselves & more than willing to have another go. If they now have another go at a previosly targeted (unsure) suppressed or damaged vehicle there success rate has gone through the roof or more likely his. Suppresion only jumps if they fail. If however you are saying you moved a vehicle 1 hex & it is attacked 2 times thats 2 squads you failed to see. Op Fire is one round of shots per unit for an action, move or fire so 2 units reacted. Does that make sense? |
Re: inf assault
When a loaded APC is attacked the first thing the game does (due to game mechanics) is offload the infantry.
The infantry suddenly appearing in observation range an enemy unit (in this case Rangers) triggers an oppertunity fire. Since the offloading unit is partially supressed - due to the offloading, considered "in the clear" - due to the offloading, and at point-blank range they get the sh*t shot outta them. THEN ! The enemy unit checks its morale and assaults the APC. Simply a matter of game mechanics...specifically the order in which actions/fire are resolved. This help? |
Re: inf assault
Except that APCs don't unload infantry when attacked. That only happens when the infantry is riding on top of the vehicles. My money is on this is intended behaviour and the game just represents it in a somewhat confusing manner. But then again I'm not exactly sure why killing the tracks of a CV90 kills everyone in the passenger compartment.
And I'm gonna have to vote against this being related to the experience levels much, given how I've had this happen to me the same way fighting against 60 experience rookies and 90 experience smooth operators. And I could just be having bad luck, but if the assault succeeds the carried infantry always dies, irregardles of what happens to the vehicle. |
Re: inf assault
Quote:
So sequence of events is unit unloads & gets shreded then assualt occurs which is why I asked 2 distinct attacks or one. As to infantry taking damage when the vehicle is unharmed imobillised. Track hit? what about drivers compartment, transmision, engine etc they might stop it. Hiting the passenger compartment but missing the parts previosly unharmed would kill passengers but leave the APC driveable. So the infantry nearly always dies or gets mauled pretty bad sounds spot on to me they are trying to exit at point blank range & somehow I think the other guy will be spraying the exit with everything hes got. At 2 hexes then they probably dont unload as the safest option might be to stay on board & hope the driver gets you out of there. |
Re: inf assault
Quote:
friendly apc moves into a hex hidden rangers assault, damage or not the apc, but infantry squad in the apc gets heavily damaged or destroyed and gets out of the apc. Rangers attack assault again and destroy the apc. so at the end of that one hex movement by the apc, the rangers have assaulted twice, killed off both inf and apc. The above is game mechanics and normal? I just want to know to change my tactics. |
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