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FW thugs 1.00 release
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Finished it up for zeldor and anyone else's use.
Adds thugs and low-grade SCs for fire and water, and an f/n summon. enjoy, Zlefin :) |
Re: FW thugs 1.00 release
Did a test game and some digging in the mod file to figure out what the additions were, here's what I found:
Summon Pyrevines, Conj 5, F1N1, 9 Fire Gems, 10+ Effects, NUW (not underwater) Summons 10+ Pyervines with the following stats: 27 HP / Size 3 / 8 Prot / 15 Morale / 13 MR / 3 Enc / 12 Str / 9 Atk / 8 Def / 8 Prec / 2/8 Move 100% FR/PR, Heat 3, Cold Blooded, all survivals, DV 50%, Poison Cloud 3, Poison Barbs Stinging Vines attack: Damage 0 / Attack 1 / Defence 1 / Length 0 / Dehabilitating Poison No equipment Solar Fragment, Conj 9, F6, 40 Fire Gems, NUW Summons 1 Solarion Commander 70 HP / Size 6 / 0 Prot / 30 Morale / 18 MR / 0 Enc / 18 Str / 10 Atk / 10 Def / 10 Prec / 4/30 Move / 0 Ldr 100% FR/PR, Magic Being, NNE, Heat(40), Ethereal, Flying, Fire Shield(40 AP), Recuperation, Blind Gets Air Shield in battle. Fire Flare extra attack: Damage 20 AP strength not added / AoE 1 / Attack 0 / Defence 0 / Length 3 / Magic No equipment. Full Slots. Craft Snow Giant, Ench 5, W3, 15 Water Gems, NUW Summons 1 Snow Giant Commander 39 HP / Size 3 / 20 Prot with equipment, 6 without / 50 Morale / 16 MR / 0 Enc / 19 Str / 8 Atk / 8 Def / 8 Prec / 3/11 Move / 40 Normal Ldr Poor Amphibian, Fire Vulnerability 50%, 100% CR/PR, Magic Being, NNE, Chill 3, Mindless, Never Heals Has "#iceprot 2" whatever that means (I think it means the armor improves in cold?) Comes with Great Club, Iron Cap, Full Scale Mail, and Full Slots Harness Rage, Ench 6, F3, 14 Fire Gems, NUW Summons 1 Rage spirit Commander 28 HP / Size 3 / 15 Prot with equipment, 0 without / 20 Morale / 16 MR / 0 Enc / 16 Str / 12 Atk / Ambidexterous 3 / 12 Def / 11 Prec / 2/12 Move / 40 Normal Ldr / 10 Magic Ldr 100% FR/PR, Magic Being, NNE, Heat 3, Berserk 5 Comes with Broad Sword, Short Sword, Full Helmet, Chain Mail Hauberk, Full Slots Gather Tears, Ench 8, W5, 40 Water Gems, NUW Summons 1 Avenger Commander 65 HP / Size 5 / 17 Prot with equipment, 3 without / 30 Morale / 18 MR / 1 Enc / 21 Str / 13 Atk / 13 Def / 12 Prec / 2/14 Move / 160 Normal Lrd / 15 Magic Ldr W3 magic Amphibian, Magic Being Purifying Flood extra attack: Damage 1 strength not added / AoE 5 / Attack 0 / Defence 0 / Length 6 / Sacred Water Comes with Enchanted Sword, Full Helmet, Plate Cuirass, Full Slots |
Re: FW thugs 1.00 release
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Re: FW thugs 1.00 release
Conflicts with that? (if you happen to know)
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Re: FW thugs 1.00 release
Due to how modding works, it is pretty hard for mods to not eventually conflict. That is why dom3mods has the mod compatibility project. Sadly most mods in this project are only CBM or new nations, not general mods like thugs or mytheology.
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Re: FW thugs 1.00 release
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Re: FW thugs 1.00 release
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You might even learn some basic stuff about scripting ;). |
Re: FW thugs 1.00 release
I play with quite a list of mods now.
As long as they dont crash the game Im happy. But I would be happier if they were compliant to each other. The problem is that its all for solo play. All mods that add, add, add with no change-for-balance mods. More nations, more gods, more heroes, more summons, more sites to find, etc etc. They dont tend to be considered for compliance. I would love one huge complaint soloing mod. :) |
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