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Imp June 22nd, 2009 02:46 AM

Elusive Italians
 
I know they have a history of leging it when fired on but Italian formation
257 Mech Inf Comp+ the plus units are the only guys up for a fight the Mech Company seems to have gone AWOL.

Perhaps because seems quite a strange army looking at its MBT certainly not pitched against Russia it would struggle against forces in the Balkans area. There is a nice SP ATGM but the infantry dont get many & indeed decent RPGs are a bit thin on the ground.

Wdll June 22nd, 2009 03:27 AM

Re: Elusive Italians
 
Don't complain :-p None of the greek formations have Carl Gustav although we have many of them.

Imp June 22nd, 2009 12:32 PM

Re: Elusive Italians
 
Quote:

Originally Posted by Wdll (Post 697215)
Don't complain :-p None of the greek formations have Carl Gustav although we have many of them.

If you have data on & can supply start dates & how used. As in AT teams, given to support squad or whole platoon if so which, Mech Inf? I am sure Don & Andy will look at as I am sure they will have at the info you gave about tanks previosly.
Its a lot to keep on top of.
You will need more than 1 source & if in Greek run through a language translator they will at least get the gist of it.

Not complaining but would be intrested to here from anyone who has served in Italian Army who they expect to face. Its like it was designed to take on Russian tanks rather than MBTs or perhaps T-64. This sort of makes sense if assume they face Mech & 2nd line armour formations so I may have just answered my own question. It is in need of a new gun though as armour has progressed while it has mid 90s penetration levels.

Marcello June 22nd, 2009 02:25 PM

Re: Elusive Italians
 
Quote:

Originally Posted by Imp (Post 697214)
I know they have a history of leging it when fired on

Somewhat overstated as far as the small units level goes, though I imagine british perspective/propaganda is still more widespread. Of course at the higher levels aspects such as strategy, leadership, procurement, organization, training etc. (as well as the general dearth of resources) left A LOT to be desired.:doh:

Quote:

Originally Posted by Imp (Post 697214)
Perhaps because seems quite a strange army looking at its MBT certainly not pitched against Russia it would struggle against forces in the Balkans area. There is a nice SP ATGM but the infantry dont get many & indeed decent RPGs are a bit thin on the ground.

In the Cold War I believe the italian army was expected to deal with with was what left of a mainly hungarian force after they had knocked out Austria (we had some thread there which detailed how the hungarians were expecting to be essentially massacred in Austria); which to say not much in all likelihood. Yugoslavia could have been an other enemy, at least theoretically.
So we are speaking about mostly 2nd line forces with upgraded
T-55s and vanilla T-72s at most.
Nowadays we doing coalition warfare/peacekeeping on a shoestring budget; the Ariete and available antitank weapons are good enough for such scenarios. There is not need to match late Abrams or Leopard and doing so would be an useless extravaganza which would rob some more pressing need. For example there are some plans to build an heavy APC, such a thing would be more useful than some uber APFSDS.

Imp June 22nd, 2009 02:56 PM

Re: Elusive Italians
 
Marcello was overstating our propoganda is not that bad just fitted the missing units.

Thanks for the input & peacekeeping duties I tend to agree & thanks for the input on Hungary does indeed look a logical force so I will now take the Italians out for a spin.

Wdll June 22nd, 2009 05:01 PM

Re: Elusive Italians
 
Quote:

Originally Posted by Imp (Post 697284)
Quote:

Originally Posted by Wdll (Post 697215)
Don't complain :-p None of the greek formations have Carl Gustav although we have many of them.

If you have data on & can supply start dates & how used. As in AT teams, given to support squad or whole platoon if so which, Mech Inf? I am sure Don & Andy will look at as I am sure they will have at the info you gave about tanks previosly.
Its a lot to keep on top of.
You will need more than 1 source & if in Greek run through a language translator they will at least get the gist of it.

Not complaining but would be intrested to here from anyone who has served in Italian Army who they expect to face. Its like it was designed to take on Russian tanks rather than MBTs or perhaps T-64. This sort of makes sense if assume they face Mech & 2nd line armour formations so I may have just answered my own question. It is in need of a new gun though as armour has progressed while it has mid 90s penetration levels.



Another player already posted some info on this I think.

Marcello June 24th, 2009 12:06 PM

Re: Elusive Italians
 
Quote:

Originally Posted by Imp (Post 697303)
Hungary does indeed look a logical force so I will now take the Italians out for a spin.

Some relevant quotes from Warsaw Pact plans/wargames, by the parallel history project http://php.isn.ethz.ch/

Quote:

When the nuclear and chemical exchange is over, the Warsaw Pact swings to the offensive and both sides move their forces forward and fight a classical close combat in Austria, where the Pact divisions smash through the NATO ones and then split their forces in two directions, towards the North of Italy and Bavaria. In about 11-13 days, most of Northern Italy is seized as far as Brescia and Bologna - then a pause is enforced before deciding whether to go ahead and grasp the rest of the peninsula or switch to the defensive.
I don't believe that the italian plan was marching into Austria but the soviets seemed to think otherwise.

Quote:

According to this plan the Hungarian armed forces-together with the "Southern" Army Group of the Red Army stationing in Hungary and the Soviet forces from the "Kárpát" military district- would have to defeat the West-German 2nd corps and the Italian 3th army. After the victory the Hungarian People's Army would have to be able to occupy Italy for a long period.
It gives an idea of what sort of forces would have been committed towards Italy.

Not that going throught Austria would have been a cakewalk...

http://forum.shrapnelgames.com/showt...ght=spannocchi

Imp June 24th, 2009 02:29 PM

Re: Elusive Italians
 
Marcello
Well you are a wealth of information.
You obviosly have your finger in many pies (error checking etc) with good access to info, thanks

Marcello July 3rd, 2009 01:59 PM

Re: Elusive Italians
 
I have been asked in a PM about the italian army organization and planning for WW3
Since I though the matter could be of general interest I have decided to reply in this thread.
Detailed italian OOBs can be found on the web. Here for example is one for the late 80’s

http://s.scribd.com/doc/37695/NATO-Order-of-Battle-1989

Scroll down to pg 104 and forward

Organization varied a bit during the various periods (in 1971 there would have been a few additional units and older equipment for example) but overall what you can find there gives a good idea even for earlier periods.

What the Army was planning to do with these units is the sort of info which is less widely available, especially in english. The following is what I have pieced together.
Broadly speaking the general plan was to fight a defensive battle near the national borders, which overlap with the most formidable geographical obstacles available.
The best units available were either already placed in, or planned to go to if things got hot, to the North-Est of the country.

The Fourth corps with the five mountain infantry brigades was to hold the northern areas facing Austria. This is a mountainous area which channels the passage into a series of choke points which were rigged for demolition and defended by some fortifications IIRC. The quality of the troops tasked with defense of these areas was also very good. Overall it was the sector which gave the planners the least worries. Further, a WARPAC invasion throught these routes would have inevitably faced austrian resistance first.

The Third and Fifth corps, with the mechanized and armored formations, was planned to defend the North Est sector towards the Jugoslavia. This was considered the most critical sector because of what was called the “Gorizia Gap”: a natural breach in the Alps mountains wide enough to allow an easy access to enemy mechanized formations. This gap was the focus of italian military planning.
In order to defend it permanent fortifications, with a depth of approximatively 25km, were built near the border. Typically it was Pershing tank turrets mounted on Panzerturm style bunkers, placed to command roads; they were to be used as speed bumps or to close secondary avenues of enemy advance.
The two corps were to hold their ground near the border on a depth of approximately 50km roughly located between the rivers Isonzo and Tagliamento, fighting a mobile defensive battle with limited counterattacks.
Overall it would probably have been a “do it or die” effort to hold a relatively thin line on a depth of 50km near the border (though I imagine that a withdrawal to the Piave river 40km behind the Tagliamento * la WW1 could have been a theoretical option). There were not enough forces for a defence in depth and in any case about 70km behind the Piave river , or about 170 from the Gorizia Gap, the northern italian plain opens making defense against superior mechanized formations almost impossible.
If the 3rd and 5th Corps containment of the enemy advance was defeated it would have been game over. There was not much of anything else except penny packets of low category units still riding of vanilla M47 in 1989 spread all over the country.

Imp July 3rd, 2009 02:57 PM

Re: Elusive Italians
 
I already have the document but the background info was very useful.

If you dont mind as you seem to have looked at military hardware extensivly could you comment on the following concerning autocannons or whatever you wish to call them.
The game seems to assume they fire in 10 round bursts looking at real life ammo loadouts & those provided in game I am wondering if this might be a bit high & considering adjusting to say 7 or so maybe 5 in some cases. I have not looked at in detail but 20mm cannon esp tend to have a low ammo load. This may well be justified due to high ROF to make up for the caliber I just would appreciate your thoughts on the mater.
From a purely game point of view if sticking with Italians you take Fiat Oto 6616-A armoured car it carries 12 shots 6 HE & 6 anti vehicle & is by no means the worst.
At present this type of vehicle I turn the range down on to stop it using all its ammo at range but they would just be nicer to use if a case could be had for slightly more ammo. Stops you having to keep an eye on or indeed avoiding buying because it will achieve little before the ammo is gone


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