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-   -   Question on Infantry and Survivability (http://forum.shrapnelgames.com/showthread.php?t=43692)

that_wei_general July 30th, 2009 02:59 PM

Question on Infantry and Survivability
 
First off, a shout out to Don and Andy for putting so much effort into a fantastic pair of games.

Now, onto the question. I'm not sure if tweaking with survivability [for my own reasons] on infantry units would have any effect on their survival, as the help file notes that survivability is a post-penetration calculation. I've noticed nothing really different while testing it myself, and I was hoping someone with intimate knowledge of WINSPMBT game mechanics could explain.

Thanks and regards

Mobhack July 31st, 2009 07:51 AM

Re: Question on Infantry and Survivability
 
Quote:

Originally Posted by that_wei_general (Post 703737)
First off, a shout out to Don and Andy for putting so much effort into a fantastic pair of games.

Now, onto the question. I'm not sure if tweaking with survivability [for my own reasons] on infantry units would have any effect on their survival, as the help file notes that survivability is a post-penetration calculation. I've noticed nothing really different while testing it myself, and I was hoping someone with intimate knowledge of WINSPMBT game mechanics could explain.

Thanks and regards

Survival is for vehicle crews to survive bail-out

Preferences->Inf Toughness may be what you are looking for?

Andy

that_wei_general July 31st, 2009 09:40 AM

Re: Question on Infantry and Survivability
 
Thanks for clearing things up, Andy. It makes quite a bit more sense now. However, I was looking for a way to beef up an individual unit or unit type's survivability.

DRG August 1st, 2009 01:50 PM

Re: Question on Infantry and Survivability
 
If you mean in MOBHack then no, not for infantry units. Survivability is for vehicles only and affects how well the tank survives penetration. Low survivability means more chance of catastrophic fire or explosion and that tends to be hard on the crew. A high survivability number ( 6 is the max ) gives a crew a better chance to survive the penetration but it's still secondary to how well the tank survives the penetration in the first place. However, there is nothing like that for infantry other than increasing "toughness" in preferences which I don't think is what you want

Don

that_wei_general August 2nd, 2009 11:20 AM

Re: Question on Infantry and Survivability
 
Thanks to both of you guys!

It really is no big deal, it's just me testing the limits of MOBHack and goofing with the game.


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