![]() |
Parallel Strategic Exploration Game -- Recruiting
I wanted to play in Summer Madness but just barely missed my opportunity. :(
So I'd like to create a parallel game of strategic exploration, using the same rules as in the first one. One thing I'm wondering about, are there any special mechanical rules for the "strategic exploration" theme? |
All times are GMT -4. The time now is 03:32 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.