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army orders
I seem to recall that there is a way to view the orders and formations of all units who are moving into a particular province. This is pretty useful if you are attacking a province with troops from more than one starting space. But I cant remember how to view that, can anyone tell me? Thanks!
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Re: army orders
As far as i know, no such button exists
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Re: army orders
Press "y" after assigning focus (selecting) the destination province.
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Re: army orders
didn't know that one
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Re: army orders
There's just one quirk:
Any units currently in the destination province appear in the army list, but do not appear on the placement grid. It's slightly annoying, because you have to do placement for guys moving in with y, then do placement for guys already in the province the normal way, unless you are especially good at moving around invisible boxes. You can use this to place units being sent into a friendly province to reinforce the army already there, or to help with a break siege attempt for example, but you'll have to deal with the problem listed above. |
Re: army orders
The 'y' key is a godsend, but another annoying thing about it is that while on the 'y' key screen, you can't use the 'shift' key to quickly split large squads like you can on the normal army view screen. It's been mentioned several times in the past, and while not a big thing, you will find it becomes irritating pretty quickly.
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Re: army orders
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Re: army orders
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On a side note, perhaps insane commanders should be given more leeway to wander as they please? What padded walls can contain the crazed and tortured souls of dead gods? |
Re: army orders
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Instead, I now use empty 3rd provinces like Illuminated One suggested. Still have problems sometimes though, as many a time have I opened up a new turn file to find a load of my mages having a picnic in the middle of nowhere. "What the hell are all my mages doing in THAT province?" "Oh yeah, I sent them there for easy planning, and then forgot to tell them where I really wanted them to go" :doh: |
Re: army orders
Oh! Thats a neat trick. I'd never thought of the 3rd province idea, but it really works around the "units in the destination province" problem. I do see how it would be easy to forget to reset everyones orders back to the correct targetted prov before submitting the turn tho :)
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