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-   -   "Other" fire immunity? (http://forum.shrapnelgames.com/showthread.php?t=43813)

OmikronWarrior August 20th, 2009 09:59 PM

"Other" fire immunity?
 
I have what should be an easy enough question.

Does Fire resistance or immunity prevent damage from Banefire (the spell in particular, but perhaps the bows and as Anthrax's shield as well) and Astral Fires? If I read Dr. P's spreadsheet on spells correctly, the answer's no, but I would like confirmation.

Edi August 21st, 2009 07:30 AM

Re: "Other" fire immunity?
 
No, fire resistance doesn't cover banefire (including banefire bow or banefire shield) or astral fire.

Executor August 21st, 2009 07:40 AM

Re: "Other" fire immunity?
 
Banefire is one of the best spells IMO, great range, damage and no way to resist it what-so-ever!

Humakty August 21st, 2009 09:13 AM

Re: "Other" fire immunity?
 
Aoe 1 usually turns me off from using it in SP (even if it is a must in late MP games, no doubt). Does it have an extra effect like thunderstrike ?

Illuminated One August 21st, 2009 10:22 AM

Re: "Other" fire immunity?
 
It causes Decay iirc.
Which is kind of pointless cause puny mortals usually don't survive Banefire.

OmikronWarrior August 21st, 2009 02:33 PM

Re: "Other" fire immunity?
 
Quote:

Originally Posted by Illuminated One (Post 706521)
It causes Decay iirc.
Which is kind of pointless cause puny mortals usually don't survive Banefire.

After experimenting with this in SP, I disagree. The AoE-1 only covers the direct damage. The Decay effect has a much larger AoE (it seems to hit most surrounding squares). I think there might be an MR check, but for humans with a decay effect, they'll be dead by the end of any reasonably lengthed battle.

Burnsaber August 21st, 2009 05:52 PM

Re: "Other" fire immunity?
 
AoE of the secondary decay effect is 11 and is mr negates.

MaxWilson August 21st, 2009 06:13 PM

Re: "Other" fire immunity?
 
I love Banefire. :) If someone with Decay gets the Diseased affliction, he will lose 5 HP (non-Regen'able) per turn for the rest of the battle. Usually a human who gets Decay from Banefire will be dead within 5-7 turns at most, which makes the useful AoE of Banefire much larger than it appears from the spell description.

Obviously this is more useful when you're facing humans/monkeys, and pretty useless when you're facing vans/undead/summons.

-Max

Sombre August 24th, 2009 07:20 AM

Re: "Other" fire immunity?
 
Banefire is great anyway for toasting hard hitting elite sacreds, chunks of heavy cav left over in the midgame and nasty summons like demon knights etc. Sure you can't blast them all, but whatever you do hit is toast, making the ensuing battle a lot easier. Also works fine against thugs.

Executor August 24th, 2009 07:29 AM

Re: "Other" fire immunity?
 
Works great against any thug or SC, seraphs, tartarians, devils...
Anyone able to cast benefire will be able to summon undead as chaff to keep busy the SC while you burn him with benefire.


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