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Virenerus September 8th, 2009 02:46 PM

Adv. Moddingquestions
 
here are some (I hope) more advanced modding questions:

1. Is there a possibility to edit the dominion files? Like changing the icons of the gems or some strings. EDIT: ok, i found that the strings are hard coded into the dom3.exe and they are easily editable but how can I access the images?

2. How can I set prophet versions of my units? Some Dom3 units change their sprite if they become the prophet.


thx
Virenerus

Edi September 9th, 2009 11:37 AM

Re: Adv. Moddingquestions
 
#2 is not doable, since that's hardcoded too. There is no #prophetform command.

Burnsaber September 10th, 2009 12:17 AM

Re: Adv. Moddingquestions
 
Quote:

Originally Posted by Virenerus (Post 709385)
here are some (I hope) more advanced modding questions:

1. Is there a possibility to edit the dominion files? Like changing the icons of the gems or some strings. EDIT: ok, i found that the strings are hard coded into the dom3.exe and they are easily editable but how can I access the images?

Sorry, don't know the anwser for this one.

Quote:

Originally Posted by Virenerus (Post 709385)
2. How can I set prophet versions of my units? Some Dom3 units change their sprite if they become the prophet.

There is a way to do this. Let's you want to make a unit X with propethform Y and there is a vanilla unit A with propethform B.

You use the #selectmonster command to overwrite vanilla unit A into X. Then you just use the same trick to make B into Y. After that, make a completely new monster that copies the orginal monster A and give it to the appropiate vanilla nation with mod commands.

This will mean that the vanilla monster will lose its propethform, but some of the vanilla forms are pretty rebundant (like the one the Abyssian Warlord gets). This is the only way I know of to make a unit with propethform.

chrispedersen September 17th, 2009 10:40 AM

Re: Adv. Moddingquestions
 
Quote:

Originally Posted by Burnsaber (Post 709551)
Quote:

Originally Posted by Virenerus (Post 709385)
here are some (I hope) more advanced modding questions:

1. Is there a possibility to edit the dominion files? Like changing the icons of the gems or some strings. EDIT: ok, i found that the strings are hard coded into the dom3.exe and they are easily editable but how can I access the images?

Sorry, don't know the anwser for this one.

Quote:

Originally Posted by Virenerus (Post 709385)
2. How can I set prophet versions of my units? Some Dom3 units change their sprite if they become the prophet.

There is a way to do this. Let's you want to make a unit X with propethform Y and there is a vanilla unit A with propethform B.

You use the #selectmonster command to overwrite vanilla unit A into X. Then you just use the same trick to make B into Y. After that, make a completely new monster that copies the orginal monster A and give it to the appropiate vanilla nation with mod commands.

This will mean that the vanilla monster will lose its propethform, but some of the vanilla forms are pretty rebundant (like the one the Abyssian Warlord gets). This is the only way I know of to make a unit with propethform.


Burn, instead of selecting a monster to overwrite, why couldn't you just copy it? Therefore you wouldn't be screwing with the vanilla monster?

Burnsaber September 17th, 2009 11:28 AM

Re: Adv. Moddingquestions
 
Quote:

Originally Posted by chrispedersen (Post 710694)
Burn, instead of selecting a monster to overwrite, why couldn't you just copy it? Therefore you wouldn't be screwing with the vanilla monster?

That'd work. I just tend to avoid the copystats command whenever possible, due to all of the mystic bugs surrounding it.


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