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PATCH for bug playing older scenarios in AATF
Guys I may have found a bug. Im trying to play "Beach party" from Raging Tiger in AATF. BTW I take back all the bad things I said about this interface, it does put the focus on fighting the enemy and not the interface.
The problem Im having is you have two units of arty available, but theyre locked and according to the scenario builder theyre set to only accept fire missions from you. But if you click on them using the AATF.exe all the fire options are grayed out. But if you installed AATF over an older version, in my case the cross and the star, and use ATF.exe you can assign them fire missions. Ofcourse I can go unlock them in the scenario builder but am I missing something? |
Re: possible bug playing older scenarios in AATF
I did some testing and Im wondering if its not limited to older scenarios but if locking for "fire missions only" is working in the AATF.exe? It seems to be working as designed in ATF.exe of older versions of the engine.
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Re: possible bug playing older scenarios in AATF
1 Attachment(s)
I am automation poor right now, so I am going to forego the normal patch process and just post the fix here. This version of the executable ships with Battlegroup Commander. We did not have time to build a patch before I left for Iraq.
Just unzip the contents of the attached zip file into the install folder for AATF. It will fix the problem. Sorry for the haphazard distribution of this and, of course, for the problem in the first place. Please let me know if this doesn't fix the problem. |
Re: possible bug playing older scenarios in AATF
That'll do it, thank you very much Sir. I probably should have tried the "Road to Baghdad" executable before posting.
BTW if you need a playtester please let me know. |
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