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Scenario: Night Action At Chipyong-ni 2/14/1951
1 Attachment(s)
The U.S. Army's 23rd RCT's G Co. attempts to hold the southern portion of the Chip'yong-ni perimeter against a Chinese Communist night assault. Slotted for 520.
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Re: Scenario: Night Action At Chipyong-ni 2/14/1951
Righto - played it through, and this one is a nail-biter! :up:
I was a bit overconfident and expected to defeat the Chinamen without too much ado... Bang! Bang! :hurt: - Spoiler warning - The Chinamen come on and don't let up till they are wiped out. I managed to defend along the wire near the road, but those flags were contested until the very last turn. The southern Chinese attack blasted through my defences. I gathered forces what forces I had to build strength, one on one the Chinese squads walk all over the US or French...:hurt: Managed to delay them some, but not stopping them, all the while my poor infanterymen in the south just melted away... When the reinforcements arrived I used them to counterattack the souht. The infantry platoon with the single tank supporting did well recapturing one VH..., the Rangers lasted about three turns before being wiped out... :hurt: After that the China AI managed to get in among the artillery...:hurt: Managed to cling on in other areas until game ended, but whoa - those Chinamen are some though hombres...! :) US Army/France losses: 320 Score: 2243 China losses: 612 score: 1066 I noticed some US AT-inf units had been renamed and rearmed to MMG sections but retained the AT-inf icon. It is possible to change one unit for another using one of the buttons in the editor - if you would have wanted them to have a MMG icon too. (Note: this will not change any leader ratings, can be important to remember if you changs say an artillery unit to an infantry one). |
Re: Scenario: Night Action At Chipyong-ni 2/14/1951
Some of the french units holding the top part of the map are 0 speed, the single unit that moves is give 60 speed, reaches about 40mph, arty units are bunkered?
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Re: Scenario: Night Action At Chipyong-ni 2/14/1951
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(60 speed is likely a typo, when changing speed from 6 to 0). Field Arty are bunkers yes, I guess there are reasons for that... (being dug in, unmanned etc)... |
Re: Scenario: Night Action At Chipyong-ni 2/14/1951
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In one of my sources, it is stated that the US AT units with recoiless rifles were rearmed with MGs during the night because of their better area fire capability.(http://www.kmike.com/CombatActions/Chipyong-ni.htm) |
Re: Scenario: Night Action At Chipyong-ni 2/14/1951
The player represents the commander of the US 2nd Infantry Battalion. You have no strategic authority over the French troops. The French squad of world class sprinters is indeed a typo, they are supposed to be immobilized. As for the bunkered artillery; B battery of the 5035d was dug in and sited to the north,west and were unusable for an attack from the south. I couldn't find any other way to prevent their use than to bunker them.
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Re: Scenario: Night Action At Chipyong-ni 2/14/1951
3 words-mortars, mortars, mortars.
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Re: Scenario: Night Action At Chipyong-ni 2/14/1951
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http://www.kmike.com/CombatActions/Chipyong-ni.htm |
Re: Scenario: Night Action At Chipyong-ni 2/14/1951
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Re: Scenario: Night Action At Chipyong-ni 2/14/1951
[quote=RazGator;723968]
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...well, I also played in a sloppy manner to begin with, being certain I could beat the AI China. Overconfidence, big time... |
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