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-   -   Who all are immune to disease (http://forum.shrapnelgames.com/showthread.php?t=44639)

Jarkko January 7th, 2010 04:00 AM

Who all are immune to disease
 
Who all are immune to disease?

Inanimates, demons. But what else?

Last night I found out EA Abysia burning ones are either totally immune or very hard (as in: None got diseased even though sitting in a province being bombarded by rain of toads) to get diseased.


Other than that, Undead can get diseased, but it has no effect on them. Troops with recuperation can get diseased, but they'll heal the disease fast enough to not be an issue. Troops with regeneration don't lose HP from the disease, but they rack up more afflictions from it.

Sombre January 7th, 2010 05:51 AM

Re: Who all are immune to disease
 
Rain of Toads disease could easily involve an mr check.

Jarkko January 7th, 2010 06:59 AM

Re: Who all are immune to disease
 
Quote:

Originally Posted by Sombre (Post 725269)
Rain of Toads disease could easily involve an mr check.

True, but the great sage pretender (sitting in high friendly dominion) in the fort got diseased, while *none* of the burning ones got diseased. Could be a fluke of course, but I seriously doubt there is a MR test involved.

As far as I know only the following factors affect the chance to get diseased:

1) Luck/Misfortune and Death scale in the province
2) How high D magic the character has
3) Does the character have regeneration or not
4) The randomly generated number compared to how virulent (this could be just a feeling though, as I have no hard numbers to prove that) the disease is (C'tis Miasma seems (at least to me!) to be a very good way to get diseased, while Rain of Toads has much smaller chance; then there are some characters, items and sites which spread diseases too, and some feel like being more virulent than others)

Sombre January 7th, 2010 08:52 AM

Re: Who all are immune to disease
 
Hmm, I don't think we can really apply rules to 'chance to get diseased'. It depends where the disease is coming from. Some spells and weapons involve an mr check or hit a certain % of things, etc then there's old age, disease spreading sites, ctis miasma, random unit creation afflictions (ala flagellants). I think each of these should be regarded in isolation from the others. For instance the weapons which specifically cause the disease affliction don't care about age, death magic, regeneration etc. They only care about whether they check mr or not (one does the other doesn't). Meanwhile a site might be a flat 5% chance for every unit in a province to get a disease each turn - that may or may not be modified by regeneration or death magic or any of the factors that play into disease from old age or disease as a battle damage generated affliction.

Jarkko January 7th, 2010 11:04 AM

Re: Who all are immune to disease
 
Sombre, that may be so. Yet, that is not what I was interested in :) I wonder who all are immuned to disease...

Sombre January 7th, 2010 11:19 AM

Re: Who all are immune to disease
 
I think you have them all already. The point is burning ones might just resist rain of toads fine for some reason. Doesn't mean they're immune to disease itself. If you really want to check that, try the disease weapon on them, make them old etc.


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