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-   -   Upkeed and Desertion (http://forum.shrapnelgames.com/showthread.php?t=44914)

SciencePro February 13th, 2010 09:17 PM

Upkeed and Desertion
 
When your upkeep rises above your income how does the game decide which units desert?

Do they lose morale in the turns before they desert or do they remain at full strength up until they leave?

chrispedersen February 13th, 2010 10:39 PM

Re: Upkeed and Desertion
 
farthest away from capitol.

vfb February 13th, 2010 10:51 PM

Re: Upkeed and Desertion
 
Thanks Chris, I didn't know that.

Also, sacred units and commanders never desert. Even regular units seem to take a long time to desert, from what I've seen.

SciencePro February 14th, 2010 01:26 AM

Re: Upkeed and Desertion
 
Hmmm that's interesting. Does anyone know if units suffer morale penalties when they aren't being paid properly? I could test it out myself but i'm lazy.

Also, since commanders never desert is there any ill effects to having a bunch of expensive mages and zero gross income?

chrispedersen February 14th, 2010 01:55 AM

Re: Upkeed and Desertion
 
I've never seen them depart with less than 2 turns of not being paid. so you are safe if you don't pay them every other turn.

There are no morale penalties or problems that I have seen other than not being able to build temples when they are destroyed etc.

But yes, its one of the perverse strengths of Niefle, for example you can get by just fine without troops...

BigDaddy February 14th, 2010 01:32 PM

Re: Upkeed and Desertion
 
I could swear in the manual it says the units with the lowest morale are checked first. This seems to mean that they need to fail a morale check. Which makes sense, because there always seems to be a desertion if I have militia, but if I have just commanders, there is almost never a desertion, althoug I have had one.

Squirrelloid February 14th, 2010 01:51 PM

Re: Upkeed and Desertion
 
You've actually seen a commander desert? :0

Sombre February 14th, 2010 03:13 PM

Re: Upkeed and Desertion
 
By the way, just out of interest, does the community at large consider the the 'storage' of money by filling a queue with expensive troops that you can't pay resources for (like in a 0 resource province) an exploit? When you cancel the order you get the money back. I could see this being abused, potentially, with negative upkeep situations and to avoid losing money from events.

BigDaddy February 14th, 2010 03:19 PM

Re: Upkeed and Desertion
 
I had a black sorceress desert. OF COURSE, I had no units at all. It may be that you pay the commanders first, or something.

BigDaddy February 14th, 2010 03:22 PM

Re: Upkeed and Desertion
 
Quote:

Originally Posted by Sombre (Post 731461)
By the way, just out of interest, does the community at large consider the the 'storage' of money by filling a queue with expensive troops that you can't pay resources for (like in a 0 resource province) an exploit? When you cancel the order you get the money back. I could see this being abused, potentially, with negative upkeep situations and to avoid losing money from events.

I didn't find clamming to be an exploit, so, no, I don't. However, I could see this being used once a nation has converted to a lot of summoned units. If you get important units morale over 22, it will essentially never leave. It still seems risky, though, as most nations can't do without their mages, and I've had one leave.


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