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Problem with Abysia. HELP!!
The problem is with Misbred. I can't be able to select this type of troops in any commander. I can't make an army with that type of troops because i haven't commander to select the misbred.
I have turn on the next mods: Worthy Heroes, Conceptual Balance, and Diversity mod. I don't understand :confused: |
Re: Problem with Abysia. HELP!!
The warlock can guide ten misbreds, and the warlock can only guide ten undead units. ¿ The misbreds are dead units ? The description of the unit doesn't tell that misbread are undead units :confused:
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Re: Problem with Abysia. HELP!!
The Misbred might be classified as demons (though they aren't, by my recollection).
It actually takes "Undead leadership" to lead demons, I think that's only explained in the manual. |
Re: Problem with Abysia. HELP!!
Yes, redeyes has it right. Undead leadership is used to move both undead and demonic units. You will probably want to summon banes or something to lead the misbred if you plan on using them in significant numbers.
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Re: Problem with Abysia. HELP!!
They arn't undead or demons, but they can only be led by undead leadership.
Choosing a pretender that can lead undead, like the moloch, you can lead more misbred. |
Re: Problem with Abysia. HELP!!
Thanks. :)
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Re: Problem with Abysia. HELP!!
Mound kings are the cheapest way to get undead leadership btw.
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Re: Problem with Abysia. HELP!!
Mages with Death magic get 10 Undead leadership per Death magic skill, from memory Abysia don't have much Death magic, just Fire, Blood and Astral.
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Re: Problem with Abysia. HELP!!
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Re: Problem with Abysia. HELP!!
Yeah, but not enough use chaff effectively.
Death is 30/level, Blood is only 5. It doesn't look to me like Misbred are worth using in 5s or 10s, with cap-only commanders. Nor does Abysia get any cheap demonic commander summons. Until you can get at least a little death magic (and summon Mound Kings?), Misbred aren't really useful. |
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