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Sea Kings Goblet
I looked at the Wiki and the manual...
It is REAL specific on what it will take under the sea in regard to numbers. The problem is I have never , ever (I know,I know) played a water nation or had to fight one. I have never even colonized a water province. Soooooo, my questions is this...Before I drown my pretender and 10 Tarts attacking a Fort under water and my Pretender has the sea kings goblet, Will it allow them able to breathe and fight under water? I mean, it just makes sense that it would, but I am never sure in this game if it doesn't say something specifically. Thanks for any info:up: |
Re: Sea Kings Goblet
It will allow the commander and a number of troops to move and fight underwater. Iirc it is 100 divided by size, so 50 humans etc. If you have too many troops you won't be able to move into the water so no worries there.
It will not give any other commanders the ability, so you need separate equipment for them. If your commander dies or loses the goblet, your troops will drown. |
Re: Sea Kings Goblet
also tarts have poor amphibian so they won't drown anyway...
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Re: Sea Kings Goblet
Ok, that makes sense...
But Blackguard brought up amother point. Will they fight as normal or will the poor amphibian (should they have that) come into play and they get some restrictions in fighting. Agian, it doesn't seem that it would make any sense to restrict them...but you never know. |
Re: Sea Kings Goblet
Quote:
http://forum.shrapnelgames.com/showthread.php?t=45419 |
Re: Sea Kings Goblet
arrghhhhhhh, I may as well just have my tarts take a dip rather than use Sea Goblet.
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Re: Sea Kings Goblet
Stop playing so much rugby, grudge! It's knocking your brains loose! ;)
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Re: Sea Kings Goblet
Quote:
Monstra, Monstrum, and the male and female titan do not have the tag and you will have to forge water breathing items for them. Why? Beats me. But that just is the way it is. |
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