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Is revelation broken?
I've been trying to cast revelation and every time I do, it crashes the game. Is it just me, or is it just broken?
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Re: Is revelation broken?
That spell is not in the vanilla game that I can recall. It's probably been added by some mod and I have no idea what it's even supposed to do.
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Re: Is revelation broken?
That would make sense. It must come with Mytheology as it's the only mod I have.
Thanks for pointing out my mistake ;) |
Re: Is revelation broken?
Also, Revelation is a Holy ritual spell and those have made the game crash for the last few patches.
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Re: Is revelation broken?
I use it without problems (I don't use Mytheology, but I copy-pasted it into another .dm file). Heed the warning in the spell description -- do *not* monthly auto-cast it. Only use the SHIFT-C cast command with it.
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Re: Is revelation broken?
Quote:
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Re: Is revelation broken?
I have.
The comments in that section of the Mytheology file talk about the problem being not with rituals in themselves, but with auto-casting them. I don't know how true that is generally, and I don't know about other holy magic rituals, but I do use Revelation extensively without the slightest hitch. (Though I've learned to be very careful not to accidentally Shift-M monthly cast it!) The only change I've made to the entry is to change "#pathlevel 0 2" to #pathlevel 0 1", though I can't even remember why I did it (I never had problems with crashing, though, except with the aforementioned monthly casting). I don't know if it makes any difference, but I thought I'd note that. |
Re: Is revelation broken?
Quote:
Is this also the version you are using? -- Special nods to Jack_Trowell in the Schrapnel Forums for suggesting this one. #newspell #copyspell 425 #name "Revelation" #descr "Through deep prayer and meditation, the presence of holy sites in a province become revealed to the priest or prophet. (DO NOT auto-cast 'M' this ritual!)." --school 5 #researchlevel 0 #path 0 8 #pathlevel 0 2 #damage 8 #fatiguecost 90 --spec 276824064 -- 13156352 -- blessing spec #spec 289980416 #end |
Re: Is revelation broken?
I think the problem is that you cleaned up the code, when one or more of those #'s shouldn't be removed (I don't think the --'s ahead of the #'s make any difference?). Here's what I have.
Code:
-- Special nods to Jack_Trowell in the Schrapnel Forums for suggesting this one. |
Re: Is revelation broken?
I'll test.
Edit: Keeps crashing here. Using CBM 1.6 btw. |
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