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Immortal Pretenders (Finished! First Beta v0.9 06/08/2010)
2 Attachment(s)
The mod adds 7 immortal pretenders and 1 SC pretender.
Current Version: 0.91 Version 0.91 Adjusted magic paths and costs for Hierophant (3N/40), Schrodinger's Cat (AE/80), Maia (None/20), Nazgul (2D/40). Adjusted cost of Maia to 20 to provide the intended magical diversity without giving any fixed paths. Adjusted protection of Arcane Construct to 25 (from 30), and base dominion to 3. Version 0.9 Sprites completed for all new pretenders: -- Hierophant -- Dream Weaver -- Arcane Construct -- Blood Angel -- Nazgul -- Schrodinger's Cat -- Daemoniac -- Lady of the Lake -- Maia The mod is now a Beta mod. All statistics and costs have been tweaked, and all sprites are finished. Thank you, ^_^ |
Re: Immortal Pretenders
How about adding a description to your post about what this mod actually does / adds ?
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Re: Immortal Pretenders
The mod adds 6 immortal pretenders and 2 SC pretenders.
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Re: Immortal Pretenders
Very interesting. Creative expansion and good use of images already in the game. I would like to see you expand this more.
People are used to seeing an "all view" and abit more description. You should be able to edit the first post of this thread to keep it caught up. You have a folder for one god. That can get confusing and hard for people to clean up later. It would be better to use one folder named the same as the .dm file and keep all the gods in that. The description of dream lord says more than it seems to have. Its very interesting but I dont see anything giving it the desuction that the description seems to say. |
Re: Immortal Pretenders
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The Dream Lord is supposed to Horror Mark anyone who attacks it and be an assassin. I had originally planned to give it "seduce", but then I thought that perhaps that would be too much and removed it. Apparently I forgot to take it out of the description. I'm still undecided on the idea of the seduce portion as it seems ok when you compare him to the other assassin pretender (Lord of the Night), and consider his generally weaker stats. Of course, immortality, horror marking , and ethereality are quite a powerful bonus for an assassin pretender already, so I think I'll leave seduction to the ladies. |
Re: Immortal Pretenders
Note that if you give him seduction, but keep it male, the seduction will only works on one of the few female commanders and will rarely be more than an assassination attempt
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Re: Immortal Pretenders
In my balance mods, I have a male commander with seduction.
He also has a shapechange to a female shape (actually, now that I think of it, I replaced the succubus with an improved succubus, which can shape change into an incubus). |
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Re: Immortal Pretenders
Been to a bar lately? :o
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