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-   -   Yet more "issues" in the USMC OOB (http://forum.shrapnelgames.com/showthread.php?t=45851)

Suhiir June 28th, 2010 02:00 PM

Yet more "issues" in the USMC OOB
 
OOB #13

Unit #583 F-35 JSF (USN) - Apparently borrowed from my OOB revision (Thank you!) but without proper "conversion".
RF = 0.
You may (or may not) think the larger US Navy version rates the HF=15 vs the HF=12 I gave the smaller USMC variant, the EW=9 vs 8 for the USMC variant, the Winter and Desert icons are set to #2277 (the F-22) vs #2746 (the F-35).

Unit #586 F-35 - I had it set to the US Navy variant, RF=0, HF=15, EW=9, and TI/GSR=45.

Unit #587 F-35B Ferret - Apparently you revised the Survivability rating on the F-35 to 6, but this unit still has 4 as per v4.5.

Unit #565 155 Section + is an EXACT duplicate of Unit #600.

Not related to the OOB issues but...

Would it be possible to hard code it so that aircraft will ignore crew (#249 in all OOBs) units?
I can't count the times I've seen the first aircraft in a strike kill a tank and the crew bails out. Then the next
2, 3...99 aircraft will ignore any other target within the immediate area and concentrate all their efforts on the bailed out crew.

Do WinSPMBT pilots have some personal grievance vs crews?

Warwick June 28th, 2010 10:51 PM

Re: Yet more "issues" in the USMC OOB
 
Do WinSPMBT pilots have some personal grievance vs crews?

Don or Andy will be able to give the genuine oil on this one but I think the answer is yes. Consider for a moment that the crew has bailed because they are routed, and the tank is not destroyed. Then the way to destroy the tank is to kill the crew. So tank crews are regarded as prime targets. Now how do you then inform the AI that the crew it is targeting comes from a destroyed or intact vehicle? In any case leaving aside any questions of chivalry or morality a highly trained and valuable crew is definitely worth destroying before it goes to the rear and re-equips.

Regards, Warwick


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