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-   -   WinSPWW2 dev roadmap? (http://forum.shrapnelgames.com/showthread.php?t=45956)

gabeeg July 19th, 2010 04:13 PM

WinSPWW2 dev roadmap?
 
I am curious to know if Sharpnel has a long term roadmap for WinSPWW2?

Each update has fixes, some changes to behavior, OOB additions/corrections, etc. But for the most part they are tweaks and fixes. I am not complaining as this is my favorite game as is...but I am wondering if there are any grander longer term plans...and what they are.

Mobhack July 19th, 2010 05:51 PM

Re: WinSPWW2 dev roadmap?
 
Quote:

Originally Posted by gabeeg (Post 752280)
I am curious to know if Sharpnel has a long term roadmap for WinSPWW2?

Each update has fixes, some changes to behavior, OOB additions/corrections, etc. But for the most part they are tweaks and fixes. I am not complaining as this is my favorite game as is...but I am wondering if there are any grander longer term plans...and what they are.

Shrapnel have no particular plans for the game :) - since they are the publishers, and not the developers. We at the Camo Workshop are the developers.

We do not announce in advance any of our plans or ideas, as and until they are ready.

Feel free to let loose with any ideas you might have, though.

Cheers
Andy

gabeeg July 21st, 2010 04:16 AM

Re: WinSPWW2 dev roadmap?
 
Opps, sorry for the slip...I stopped checking Camos website since it is no longer update it seems...I have begun to associate you guys with Shrapnel. (actually I would rather your time be spent on WinSP games).

IMO the WinSP's needs something sexy. The OOB's are pretty solid, game play is excellent. I would like to see something like High Resolution/high color 2D graphics and maps. There are always small things that can be added, tweaked and fixed but those are short and mid term goals. I am talking a down the roadmap a ways...I am assuming it would require some heavy lifting code wise...and a lot of time updating the art.

RazGator July 28th, 2010 11:25 AM

Re: WinSPWW2 dev roadmap?
 
Wide screen res coming!!!! I can't wait!

gabeeg July 28th, 2010 06:32 PM

Re: WinSPWW2 dev roadmap?
 
Quote:

Originally Posted by RazGator (Post 753119)
Wide screen res coming!!!! I can't wait!

yes! ...that would qualify as something sexy :)

Mobhack August 4th, 2010 04:37 PM

Re: WinSPWW2 dev roadmap?
 
Quote:

Originally Posted by gabeeg (Post 753164)
Quote:

Originally Posted by RazGator (Post 753119)
Wide screen res coming!!!! I can't wait!

yes! ...that would qualify as something sexy :)

Beta is up in the MBT forum in a sticky thread.

So if you own the MBT CD version, you can give the wide screen beta a test drive.

Naturally it'll be implemented in WW2 as well if the beta test goes well.

Cheers
Andy

Kat August 9th, 2010 07:06 PM

Re: WinSPWW2 dev roadmap?
 
Would it be possible to make bocage so that it can be breached by hedge cutter tanks and/or explosives?


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