.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Any easy way of revealing all magic sites on a map? (http://forum.shrapnelgames.com/showthread.php?t=45992)

coffeespoons July 27th, 2010 05:37 AM

Any easy way of revealing all magic sites on a map?
 
Is there a quick way of revealing all magic sites on a map?

As I understand it the sites are generated on the first turn. I guess that they are stored in the fthrlnd file.

Squirrelloid July 27th, 2010 08:15 AM

Re: Any easy way of revealing all magic sites on a map?
 
mod all sites to require pathlevel 0 of the relevant path. They'll all start revealed (although you'll have to conquer the provinces).

Alternately, mod Strands of Arcane Power to be Evo 1 and cost 1 pearl. Give your pretender high astral and 1 in every other path, and cast it. Wait a few turns. (Again, you need to conquer the provinces). Will not find holy sites, but this is a faster mod than modding all the sites. (I suppose you could just mod the holy sites to be H0 if you were doing this...) I also think this can't find X4 sites at all, but I'm not sure, and there are very few of those anyway.

coffeespoons July 27th, 2010 09:43 AM

Re: Any easy way of revealing all magic sites on a map?
 
Thanks. I guess that there's no elegant way to do it. I'd thought about modding acashic record - that will at least pick up every site - although the need to capture the map remains a tedious requirement.

Gregstrom July 27th, 2010 03:58 PM

Re: Any easy way of revealing all magic sites on a map?
 
Quote:

Originally Posted by Squirrelloid (Post 753006)

Alternately, mod Acashic Record to be Conj 0, 1 level in an appropriate path for your cheapest mage recruit, and cost 0 gems. Spam it like there's no tomorrow.

Alternative version. It'll find both holy sites and level 4 sites, but does cost a lot more mage time.

lch July 30th, 2010 04:13 AM

Re: Any easy way of revealing all magic sites on a map?
 
Quote:

Originally Posted by coffeespoons (Post 753002)
Is there a quick way of revealing all magic sites on a map?

As I understand it the sites are generated on the first turn. I guess that they are stored in the fthrlnd file.

Yes, that is the case. Magic sites might be added through random events, too, but the others that are revealed through site searching are fixed in the game creation phase. Why would you want to have a list of all the sites?

Eximius Sus July 30th, 2010 10:33 PM

Re: Any easy way of revealing all magic sites on a map?
 
To cheat?


All times are GMT -4. The time now is 04:33 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.