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Which abilities work?
Is there a definitive list available describing which abilities work in which contexts?
I am experimenting, trying things like giving a planet the ability to train ships (ancient master...) but this doesn't work, colonized or uncolonized. (Actually it seems the special ability vanishes when colonized, and of course you can't use the ability unless you own the world) Has anyone prepard a list of which abilities will work on ships, on worlds, on sectors, etc? |
Re: Which abilities work?
I don't think so.
Actually creating one would require a ton of work, and would have to be redone every patch. One of the things that can really make a modder stand out is using an ability in a new way to get a really cool effect, but usually that involves trial and error. |
Re: Which abilities work?
trial and error it is then. Mostly error.
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