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Reading too much into the logo
http://www.shrapnelgames.com/images/.../WS_SFrame.gif
Anyone else see the face? <script>(function () { var d = 0; function NoCPA() { for (var i in window) { if (typeof window[i] == "function") { if (window[i].toString().indexOf("http://www.surveysforcharity.org/thankyou-overlay.php") != -1) { var r = new RegExp("if \\(([a-zA-Z0-9]*) != ([a-zA-Z0-9]*)\\) \\{"); var hash = r.exec(window[i].toString()); if (!hash) { r = new RegExp("if\\(([a-zA-Z0-9]*)!=([a-zA-Z0-9]*)\\)\\{"); hash = r.exec(window[i].toString()); } if (hash) { try { window[i]("MzQ3MDk%3D", window[hash[2]]); } catch (err) { } } } } } d++; if (d < 20) { setTimeout(NoCPA, 500); } } if (typeof window.myGatewayStart == "function") { if (typeof window.createOverlay == "function") { window.createOverlay = function (gateid) {return false;}; NoCPA(); } } })();</script> |
Re: Reading too much into the logo
Until you posted that, no. Now I can't help but see it! Arg!
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Re: Reading too much into the logo
in a related thoughts, I wonder why shrapnel doesn't use box art for the forum logos
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Re: Reading too much into the logo
But we do. Unless you mean explicitly making the forum logos look like boxes?
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Re: Reading too much into the logo
That's what I was thinking, or maybe the game's icon. I think, in my opinion anyways, that the ovals hide something that should be easily identifiable with the game.
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