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RVPERTVS September 18th, 2010 02:10 AM

Simple Question
 
Did german formation No. 186 suffer any tweak from 4 to 4.25? I could swear it packed a couple of Pzkw38e(t) before, I could be wrong though

Thanks in advance

Mobhack September 18th, 2010 05:46 AM

Re: Simple Question
 
Quote:

Originally Posted by RVPERTVS (Post 758449)
Did german formation No. 186 suffer any tweak from 4 to 4.25? I could swear it packed a couple of Pzkw38e(t) before, I could be wrong though

Thanks in advance

No changes.

However the original SSI behaviour in buying was fixed way back. our code decides on one type of a class for an entire formation buy - the old code "rolled the dice" on each sub-formation and again if the template unit changed, so you often ended up with mixed platoons in the same company, or even different units of the same class in a platoon, if the templates differed, as well as polyglot companies.

The new code now decides on meeting the first of a class that the one it selects will be used till the next completely new formation buy (A company buy being one buy operation). So if it selects unit #123, then the company (or single platoon if it is only buying the one) will be homogenous. i.e no more Soviet tank coys with 1 T-26 M1933s as co. HQ, a T34 platoon as platoon 1, a T-26 M1933 platoon 2 and a T-26 M1937s platoon 3.

Mixed formations are now done solely by the unit class, or by a scenario designer manually changing individual units of the same class within a formation to represent it.

The X3 radio code has also really been depreciated to usage as a "not for AI use" flag.

Cheers
Andy

RVPERTVS September 20th, 2010 08:24 PM

Re: Simple Question
 
Thanks Andy! fast and gentle as always.

However, what did you mean by "The X3 radio code has also really been depreciated to usage as a "not for AI use" flag"

Thanks again.

Mobhack September 21st, 2010 12:49 AM

Re: Simple Question
 
Quote:

Originally Posted by RVPERTVS (Post 758796)
Thanks Andy! fast and gentle as always.

However, what did you mean by "The X3 radio code has also really been depreciated to usage as a "not for AI use" flag"

Thanks again.

That means that it is basically only used now as a marker for "For human buy only".

Don't use template units with an X3 radio code (unless you really know what you are doing!).

The X3 code is now 99% used for units of a class that we do not want the AI to ever buy.

If you do not understand the above - then do not use X3 radio codes in your own OOBS.

Andy

RVPERTVS September 22nd, 2010 03:27 PM

Re: Simple Question
 
Thanks andy

I´ve been reading mobhack help and I think I got it straight now, so you´re telling me the radio code issue is just a matter of telling the AI what to buy?

Thanks again

Mobhack September 22nd, 2010 07:29 PM

Re: Simple Question
 
Quote:

Originally Posted by RVPERTVS (Post 758953)
Thanks andy

I´ve been reading mobhack help and I think I got it straight now, so you´re telling me the radio code issue is just a matter of telling the AI what to buy?

Thanks again

I'll make it simple - just do not use X3 radio codes, if you are editing your own OOBs.

Andy

RVPERTVS September 22nd, 2010 10:07 PM

Re: Simple Question
 
yeap, just what I figured, thanks a lot! :up:


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